Sailing Skill

Very old suggestions which are no longer reviewed.


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Zariu
Posts: 58
Joined: Fri Jan 31, 2020 3:00 am

Sailing Skill

Post by Zariu »

Hi! I wanted to suggest that with the new ship changes and sailing adjustments, that making sailing into a skill be considered. This would allow characters to skill into it as make sense for their backstory and story on Arelith. And it seems to fit in with having things like riding and climbing be skills.

This could be tied to using the sextant, chance of finding the rarer islands or other parts of ship navigation. There was even a mention of it affecting ship combat though I can't speak much as to how that might work. I haven't played much with that part of the new system. There is potential too that bonuses to it could be tied to the ranking of pirate tattoos giving a small bonus to the skill.

Thank you!
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ActionReplay
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Posts: 1642
Joined: Mon Sep 08, 2014 5:09 pm
Location: Sweden

Re: Sailing Skill

Post by ActionReplay »

Zariu wrote: Wed Oct 21, 2020 6:00 pm Hi! I wanted to suggest that with the new ship changes and sailing adjustments, that making sailing into a skill be considered. This would allow characters to skill into it as make sense for their backstory and story on Arelith. And it seems to fit in with having things like riding and climbing be skills.

This could be tied to using the sextant, chance of finding the rarer islands or other parts of ship navigation. There was even a mention of it affecting ship combat though I can't speak much as to how that might work. I haven't played much with that part of the new system. There is potential too that bonuses to it could be tied to the ranking of pirate tattoos giving a small bonus to the skill.

Thank you!
The Skill is called Profession (Sailor) and is absolutely worth looking into.
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