New VFX Command (and the VFXs themselves)

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Shadowy Reality
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New VFX Command (and the VFXs themselves)

Post by Shadowy Reality »

Went through them in the PGCC.
First of all, going from 7 VFXs to 50 is simply amazing. And I think all of them are great.

My greatest source of concern is how available this command will be. What are the plans in this regard?
If it is simply available as it is in the PGCC then we will start seeing weapon VFXs that do not match weapon elements/properties, we will start seeing weapon VFXs on mundane bronze weapons, which does not seem right at all.
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Zaphiel
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Re: New VFX Command (and the VFXs themselves)

Post by Zaphiel »

Command will not ever be available on live servers. It is just added to PGCC for people to test / see them in first hand.

Also it is still not decided which VFXs and how it will be added into live server.
Edited for grammar to make it worse, probably.
Shadowy Reality
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Re: New VFX Command (and the VFXs themselves)

Post by Shadowy Reality »

I see, thanks for the clarification! My fears have been dispelled.

None of the VFXs really seemed over the top, overall looking great!
Exordius
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Re: New VFX Command (and the VFXs themselves)

Post by Exordius »

Number 24 is just plain evil... makes me sick just looking at it. Definitely should keep that one its a must for Blackguards and such. :twisted:
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Diegovog
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Re: New VFX Command (and the VFXs themselves)

Post by Diegovog »

They are really great, here are some of my favorites:
5
7
8
9
11
12
15
17
18
30
37
38
46
48

I liked the least the ones that have the larger hue around the weapon, it's a bit too much for me.
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Ebonstar
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Re: New VFX Command (and the VFXs themselves)

Post by Ebonstar »

Zaphiel wrote: Fri Nov 13, 2020 11:28 am Command will not ever be available on live servers. It is just added to PGCC for people to test / see them in first hand.

Also it is still not decided which VFXs and how it will be added into live server.
dang just wanted to be able to cancel the light from greensteel
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