i'll keep it brief here as well. i think that player heads should have a "timer" after which they would get deleted (the heads, not players).
reason being, sometimes the heads are used to show "proof of a deed" and then discarded. that kind of use makes sense.
but other times, people... try to sell them in stalls. or other shite i witnessed.
putting a timer on them would effectively prevent that, as the heads would disappear anyway.
a suggestion regarding player heads
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Re: a suggestion regarding player heads
Honestly I utterly dispise just the nature of the severed heads. I would definatly, definatly love to see some change in this area. I'm moving this to cautiously 'approved' but only because I want to see a general overhall of this aspect.
This too shall pass.
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
Re: a suggestion regarding player heads
Heads have been adjusted by DangerDolphin.
From Danger Dolphin
================
- Implemented player suggestion for decapitated character heads to expire. They now appear as/are described as heads, not skulls (as they must be recognisable as the person who died in order to be useful in roleplay).
- Keeping rotting heads in your inventory for too long will have negative effects for your character, such as a bad smell and spreading disease.
From Danger Dolphin
================
- Implemented player suggestion for decapitated character heads to expire. They now appear as/are described as heads, not skulls (as they must be recognisable as the person who died in order to be useful in roleplay).
- Keeping rotting heads in your inventory for too long will have negative effects for your character, such as a bad smell and spreading disease.
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