Tribal Warrior Turn Hostile Bug + New Bug
Moderators: Active Admins, Forum Moderators, Active DMs, Contributors, Area Developers, Artist/Animator
Tribal Warrior Turn Hostile Bug + New Bug
Description
==========
Tribal warriors of the Tribal Path turn hostile and start attacking people/npcs when the player server transitions.
Steps to reproduce
----------------------------
Have tribal warriors out, server transition.
Expected result
-----------------------
They would wander off or disappear.
Actual result
-------------------
The now released instances of the warriors turn hostile and start attacking people.
Screenshot(s)
--------------------
I don't have any since I transition by then.
==========
Tribal warriors of the Tribal Path turn hostile and start attacking people/npcs when the player server transitions.
Steps to reproduce
----------------------------
Have tribal warriors out, server transition.
Expected result
-----------------------
They would wander off or disappear.
Actual result
-------------------
The now released instances of the warriors turn hostile and start attacking people.
Screenshot(s)
--------------------
I don't have any since I transition by then.
Last edited by Beholder on Fri Oct 01, 2021 1:32 pm, edited 1 time in total.
"Any perils may look out for themselves."
-
- Posts: 47
- Joined: Fri Oct 12, 2018 12:28 pm
Re: Tribal Warrior Turn Hostile Bug
I always send them away before server transitions or entering towns, as if the game crashes they can get out of control mid settlement and kill for example, half of Sibayad’s population.
Duvain Yantul
Lani Thrul
Seliena Var’kor
Indori Nevarr
Sago Teas
User: ShaleStone - pre-EE.
Played on Arelith since split with Amia.
Lani Thrul
Seliena Var’kor
Indori Nevarr
Sago Teas
User: ShaleStone - pre-EE.
Played on Arelith since split with Amia.
Re: Tribal Warrior Turn Hostile Bug
I would like to send them away, but it is counterproductive to do so especially if you are playing a caster, going to somewhere, you need them and resting is your curse.
"Any perils may look out for themselves."
Re: Tribal Warrior Turn Hostile Bug + New Bug
And now there's an issue with wards sticking, so I wanted to add it here because it also happens at server transition.
Steps to reproduce
----------------------------
Have tribal warriors out, ward both, server transition.
Expected result
-----------------------
Both of them would switch to the other server with all wards.
Actual result
-------------------
Only one of them keeps the wards, the other has all its wards gone. Erased. 0 remaining.
This happened to me on every server transition today, whether it was Surface to UD, or Distant Shores, or Cordor. Every time I moved servers, one warrior's wards just poofed out of existence.
Steps to reproduce
----------------------------
Have tribal warriors out, ward both, server transition.
Expected result
-----------------------
Both of them would switch to the other server with all wards.
Actual result
-------------------
Only one of them keeps the wards, the other has all its wards gone. Erased. 0 remaining.
This happened to me on every server transition today, whether it was Surface to UD, or Distant Shores, or Cordor. Every time I moved servers, one warrior's wards just poofed out of existence.
"Any perils may look out for themselves."
Re: Tribal Warrior Turn Hostile Bug + New Bug
The ward issue is still going on, and it is terribly troublesome to re-ward one of them each time when I switch servers.
"Any perils may look out for themselves."