Hi! I have two simple suggestions to make!
1) Brawler and pugilist are awesome!
BUT there aren't many gauntlets options right now. Expecially if one wants a barbarian or fighter go out punching enemies. The only endgame gauntlets are tailored for monks. Why don't you add something like 1-3 new gauntlets? maybe a pair made only with smith. like HEAVY METAL PUNCHERS for fighters, a pair for rogue\vigilante (maybe with extra damage since the 1d3 base damage they get!) and some other variation ?
Vigilante gets to poison weapons, but gets baseline punching feats. Why don't you let him poison gauntlets too? and.. i didn't really tried but, i suppose that the "Signature weapon" does not work on gloves too? (If it does, i'm sorry :C )
2)Weaponmaster
WM is a great class. But it "feels" bad to level it. You make it useful at level 5 and 7. you get nothing really in the levels in between. Why don't you find some way to spread better its features? not making it stronger or so, just spreading it better with something like a .5 multiplier before the x1 increase, and things like that.
Even if.. i'll change the ki strike to some sort of cooldown ability , maybe with lower cooldown the higher the level.
More punches! and Weaponmaster changes
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Re: More punches! and Weaponmaster changes
Rejected due to balence concerns.
Also please in future keep your suggestion posts to one each, where the two suggestins are from rather disperate sources.
Also please in future keep your suggestion posts to one each, where the two suggestins are from rather disperate sources.
This too shall pass.
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)