from sk
Item Changes:
- Penumbral Vestment, Murder's Raiment, Desperado's Raiment, and Disciple's Garbs AC were increased to +4 from +3.
- The Spellbinder's Garb now has +3 AC.
- Existing items will be updated, as always.
- Existing rogue leathers skills have been fixed to match that of the recipe.
NEW STATS
Murder's Raiment:
Armor Bonus: +4 (AC Armor Modifier)
Enchantment Bonus: Intelligence +2
Skill Bonus: Bluff +3
Skill Bonus: Perform +3
Skill Bonus: Spot +3
Skill Bonus: Move Silently +3
Skill Bonus: Hide +3
Runic (Thorass)
Only Useable By: Assassin
Increased UMD Requirement (40)
Penumbral Vestment:
Armor Bonus: +4 (AC Armor Modifier)
Enchantment Bonus: Constitution +2
Skill Bonus: Move Silently +4
Skill Bonus: Hide +4
Shadow Shield (13) 2 uses/day
Runic (Thorass)
Only Useable By: Shadowdancer
Increased UMD Requirement (45)
Disciple's Garb:
Armor Bonus: +4 (AC Armor Modifier)
Enchantment Bonus: Wisdom +1
Discipline +2
Runic (Thorass)
Only Useable By: Monk
Increased UMD Requirement (45)
Spellbinders Garb:
Armor Bonus: +3 (AC Armor Modifier)
Bonus Spell Slot: Warlock Level 7
Bonus Spell Slot: Warlock Level 8
Enhancement Bonus: Charisma +2
Skill Bonus: Bluff +4
Skill Bonus: Concentration +2
Cast Spell: Spell Clutch (1/day) - only affects Warlock spells.
Runic
Only Useable by: Warlock
Increased UMD Requirement (45)
Desperado's Raiment:
Armor Bonus: +4
Enhancement Bonus: Dexterity +1
Enhancement Bonus: Intelligence +1
Skill Bonus: Bluff +4
Skill Bonus: Leadership +4
Skill Bonus: Intimidate +4
Use: Fox's Cunning (10) 2 Uses/Day
Runic (Thorass)
Only Useable by: Swashbuckler
Increased UMD Requirement (45)
from sk and Kalopsia
NEW ITEMS
Avernus' Rebuttal:
Longsword
ILR [21]
UMD Requirement [35]
Runic: Fiendish
Damage Bonus : Fire [1d4 Damage]
Damage Bonus : Magical [1d4 Damage]
Damage Bonus vs. Alignment Group : Chaotic [1 Damage] [Type: Bludgeoning]
Damage Bonus vs. Alignment Group : Good [1d4 Damage] [Type: Piercing]
Enhancement Bonus [+4]
Extra Melee Damage Type : Piercing
Keen
Use Limitation: Alignment Group : Evil
Visual Effect : Flames, Red
Sharkskin Armor:
Studded Leather Armor (3/4)
ILR [21]
UMD Requirement [35]
Runic: Espruar
AC Bonus [+5]
Cast Spell : Freedom of Movement [1 Use / Day]
Immunity: Damage Type : Slashing [10% Immunity Bonus]
Damage Shield : Piercing [1 Damage]
Skill Bonus : Taunt [+5]
Use Limitation: Racial Type : Elf
Only craftable by : Aquatic Elf
Displacer Beast Raiment:
Cloth (0/0)
AC Bonus [+3]
Cast Spell : Invisibility (3) [Unlimited Uses / Day]
Passive Concealment [30%]
Skill Bonus : Hide [+5]
18+ Hard Dexterity Requirement
Grip of Night:
Shortsword
ILR [21]
UMD Requirement [30]
Runic: Thorass
UMD: 30
Cast Spell : Blur [1 Use/Day]
Enhancement Bonus [+4]
Keen
Special : Ghost Walk
Skill Bonus : Hide [+2]
Skill Bonus : Move Silently [+2]
Use Limitation: Class : Assassin
Use Limitation: Class : Rogue
Use Limitation: Class : Shadowdancer
Visual Effect : Glow, Black
Craft Recipes:
- Avernus' Rebuttal
- DC 50
- CP 550
- 2 Ingot (Adamantine)
- 1 Ingot (Greensteel)
- 1 Inferno (Scroll)
- 1 Gate (Scroll)
- 1 Rogue Stone
- Displacer Beast Raiment
- DC 38
- CP 300
- 5 Improved Invisibility (Scroll)
- Alchemistic Catalyst (Greater)
- 1 Displacer Beast Hide
- 6 Spider Silk
- Grip of Night
- DC 47
- CP 530
- 2 Ingot (Adamantine)
- 2 Ingot (Steel)
- 1 Shadow Conjuration (Scroll)
- 1 Mithril Dust
- Sharkskin Armor
- DC 53
- CP 350
- 1 Juvenile Megladon
- 10 Shark Teeth
- 10 Tough Shell
- 1 Beljuril Gem
- 3 Tanning Acid
From the team
Ingot Redistributions: