A little helper for generating the sequencer command

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toftdal
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A little helper for generating the sequencer command

Post by toftdal » Fri Mar 17, 2023 10:38 pm

I've put together a quick'n'dirty sheet to help with making the -sq command to store a sequence.

https://docs.google.com/spreadsheets/d/ ... edit#gid=0

It only has support for a single of each spell - and I'm missing a few numbers - feel free to send me the ones I'm missing and I'll put them in. I've protected it, to avoid accidental edits ^^

Quick guide:

  1. Select in the dropbox beside each spell name whether you want a normal cast, extended cast etc.

  2. Once done - copy the value in cell C1 (ctrl+x on Windows) and paste that into the text bar in NWN (ctrl+v on Windows)

Last edited by toftdal on Sat Mar 18, 2023 8:24 am, edited 2 times in total.

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Amateur Hour
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Re: A little helper for generating the sequencer command

Post by Amateur Hour » Sat Mar 18, 2023 1:55 am

Protect from Alignment:

Chaos: 136
Evil: 138
Good: 139
Law: 140

Rolled: Solveigh Arnimayne, "Anna Locksley"
Shelved: Ninim Elario, Maethiel Tyireale'ala
Current: Ynge Redbeard, ???


Good Character
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Re: A little helper for generating the sequencer command

Post by Good Character » Sat Mar 18, 2023 4:19 am

How are people coming across the IDs?

Quite literally as I asked this I figured it out finally. Here's some help with others:

Ultravision: 365
Ironguts: 522
See Invisibility: 157
Protection from Spells: 141
Entropic Shield: 418
Blackstaff: 541

Spellsword sequence could look like this (includes a single zoo spell each). Does not include Improved Invisibility.
-sq 78|102|417x|13|9|49|95x|138|522|157x|141|418x|541


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Inf
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Re: A little helper for generating the sequencer command

Post by Inf » Sat Mar 18, 2023 5:09 am

Thanks for doing this. If it helps, I added this list of spell IDs to the Wiki from our spells.2da file. It should be complete as of today.

https://wiki.nwnarelith.com/Spell_IDs


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Inf
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Re: A little helper for generating the sequencer command

Post by Inf » Sat Mar 18, 2023 5:21 am

toftdal wrote:
Fri Mar 17, 2023 10:38 pm

I've put together a quick'n'dirty sheet to help with making the -sq command to store a sequence.

https://docs.google.com/spreadsheets/d/ ... edit#gid=0

It only has support for a single of each spell - and I'm missing a few numbers - feel free to send me the ones I'm missing and I'll put them in. I've protected it, to avoid accidental edits ^^

Quick guide:

  1. Select in the dropbox beside each spell name whether you want a normal cast, extended cast etc.

  2. Once done - copy the value in cell C46 (ctrl+x on Windows) and paste that into the text bar in NWN (ctrl+v on Windows)

Actually here's a CSV of the Google Sheet I used to make the Wiki. It might help you build yours faster:
https://docs.google.com/spreadsheets/d/ ... output=csv


toftdal
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Re: A little helper for generating the sequencer command

Post by toftdal » Sat Mar 18, 2023 6:43 am

I've updated the list in the sheet and put the -sq thingy at the top, so you can choose without having to scroll to find the finished string. I -think- I've put in those that work (BlackStaff didn't work for my spell sword at least).

Also, put haste at the top, for those speed buffers (It is also where it is supposed to be in the sorted list).

Let me know of any mistakes :D


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Inf
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Re: A little helper for generating the sequencer command

Post by Inf » Sat Mar 18, 2023 3:20 pm

Always start with Haste. Gotta go fast.


Ellisaria
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Re: A little helper for generating the sequencer command

Post by Ellisaria » Wed Mar 22, 2023 6:29 pm

Resistance (Cantrip): 151
Virtue (Cantrip): 189


toftdal
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Re: A little helper for generating the sequencer command

Post by toftdal » Wed Mar 22, 2023 7:22 pm

Ellisaria wrote:
Wed Mar 22, 2023 6:29 pm

Resistance (Cantrip): 151
Virtue (Cantrip): 189

Added!


Biolab00
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Re: A little helper for generating the sequencer command

Post by Biolab00 » Thu Mar 23, 2023 1:21 am

a little tip if players are not aware that for certain spells like animal spells, there're multiple spell IDs from them.

type -sq debug

You as per norm, cast as you always do and note down the Spell ID which will make it very accurate when you save the sequencer command with -sq save


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MissEvelyn
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Re: A little helper for generating the sequencer command

Post by MissEvelyn » Fri Mar 24, 2023 6:26 am

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Holy Aura: 84
Identify: 86
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Ironguts: 522
Lesser Planar Binding: 96
Planar Ally: 451
Planar Binding: 128
Remove Fear: 148
Shield of Faith: 450
Undeath's Eternal Foe: 444
Unholy Aura: 187


toftdal
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Re: A little helper for generating the sequencer command

Post by toftdal » Fri Mar 24, 2023 7:17 am

MissEvelyn wrote:
Fri Mar 24, 2023 6:26 am

... List of spells

Added!


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DM Witch
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Re: A little helper for generating the sequencer command

Post by DM Witch » Wed Mar 29, 2023 10:50 pm

Serene Visage - 1862


toftdal
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Re: A little helper for generating the sequencer command

Post by toftdal » Thu Mar 30, 2023 10:17 am

DM Witch wrote:
Wed Mar 29, 2023 10:50 pm

Serene Visage - 1862

Added!


Ellisaria
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Re: A little helper for generating the sequencer command

Post by Ellisaria » Thu Apr 13, 2023 10:32 pm

Shadow Evocation - Elemental Shield: 1602


Tikin
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Re: A little helper for generating the sequencer command

Post by Tikin » Sat Sep 23, 2023 11:31 pm

Could it be possible to pin this in some way please?

The thread is very helping in regard to spell queues, but a bit hard to find :D


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