From Starfish
- Zailgupper is now properly catchable
- Vitrilymph in recipes has been renamed from Lumpfish Fluid
Irongron wrote:I've literally never used -guard on anyone.
We have decided to revert the recent fix to Harper and Zhentarim Fate scaling after some internal discussion. The reason for this is that some of these classes would allow for Perfect Fates without making the same sacrifices a pure-classed Wizard would have to. Going forward, Fate will exclusively improve with hard Wizard level investment.
The extension that provided tags on the forums has been disabled due to performance related issues. For some time we have noticed that creating / editting existing posts would take longer periods than expected (sometimes upwards of 30 seconds). Since disabling this, it appears to have returned to regular behaviour. If people are still noticing high latency with posting / editting on the forums, do let me know.
Discord: @malkalz
Determine your Public CD Key here
Can't see your vault? Have you migrated your accounts? If you have tried, and still can't see them, message me.
We wanted to wish everyone a happy holiday season and a good New Year. Arelith is not Arelith without everyone here; none of this is possible without your creativity, commitment and support. The staff wished to thank everyone and gift each individual a normal reward and also reset their award cooldown timers to 0 (meaning you could roll if you were set on a timer).
Please be safe and responsible, and let us see what 2024 brings.
Cheers!
Discord: @malkalz
Determine your Public CD Key here
Can't see your vault? Have you migrated your accounts? If you have tried, and still can't see them, message me.
####### FROM AMNESY
################################
In a couple of resets.
#HARBINGER PATCH 1
Patch 1 based on community and team feedback - a big thank you for all the time spent on testing!
Please note the effect of this patch might mess with current PGCC Harbingers. I will not push scripted PC adjustments. Best to start with a fresh one.
<ELUSIVE_SHADOW>
Replaced with Shadow Sight, granting Darkvision Feat.
<DARK_CLAIM>
<SPELLS>
<RUMORS_OF_WAR>
<SYNERGIES>
Specific RUMORS OF WAR provide synergy bonuses to Harbinger Spell Caster Level (1:1) and Class Level (1/2) [For Weapon Mortality Hex, and Atrocity] from their applicable multiclassing options.
Please note, that achieving 21+ Class Levels this way does not equate to having Epic Harbinger (that is a feat granted at the 21st Harbinger Level).
<BUG_FIXES>
The Knights of Dragon Down is a ballad in FR:
https://www.oakthorne.net/wiki/index.ph ... alms_Songs
Version 1.6 of the class SPEC: https://docs.google.com/document/d/1hIt ... ue&sd=true
Please be advised that Harbringer creation / selection is in error - this is not meant to be accessible. People who select the class will be forced into a -relevel once the issue is resolved. Anyone who created one is encouraged to delete the character (do not spend awards) as their vault will be cleaned once fixed - the game will flag it as a delete character message, so do not lose your awards.
Thanks
Discord: @malkalz
Determine your Public CD Key here
Can't see your vault? Have you migrated your accounts? If you have tried, and still can't see them, message me.
Gift Wrapping System
Have you ever wanted to give someone a gift but the joy of giving the gift was lost because they offered you coin for the item? Well, no more! Available in a reset or two players will be able to craft Gift Wrap which will allow you to wrap items up and give them to your friends, no strings attached!
Is someone giving you a gift but you just don't trust them? Give it a shake, try and guess what it is. Maybe it's a new set of shoes, or maybe that highly combustible powderkeg you've always wanted!
Thank you to Miaou for the icons for this new system, without these it would have been much more limited!
New Gift Wrap craftable that is usable to wrap items (single or stack)
Gift boxes that can be exchanged by players with a unique guessing system
Gift Wrap (Paper)
Recipe (Carpentry):
DC: 1 CP: 5
1 Softwood
1 Wax
2 Cotton
Produces:
Gift Wrap (Paper) x 5
NUI Toolbar:
Temporary Shop Stalls & On Timeout:
Irongron wrote:I've literally never used -guard on anyone.
Mug of Plenty & New Flavours:
Irongron wrote:I've literally never used -guard on anyone.
From Starfish, next reset:
====≠=≠=≠=≠====≠=≠=≠=≠====
Guldorand:
Castle Gloom:
Myconid Pods:
Irongron wrote:I've literally never used -guard on anyone.
After the recent poll I thought I'd start with some Cordor work.
Dark Bazaar and Festival Grounds will open for 1 RL week in every 8 for player events.
While open you will receive a message on login that they are running (apologies, that part has already been in a while) and the rest of the time the area transitions will NOT function, as such Whidershin Festival Ground will no longer be permanently accessible.
The Dark Bazaar is reached via gondola from Andunor all the time, but the entrance itself will be closed when the Bazaar is not running. We highly encourage players to stage events in both when possible.
We have added load screen tips specifically for Arelith, which should replace the default (that were recently added by a NWN update). Once I'm sure this functions properly we shall open a feedback thread so players may suggest other useful information to show during load waits.
Both updates will go live in a few hours from now.
Dirgesinger:
Special thanks to Irongron, sk, DM Nixie, and DM Monkey for providing hints.
PSA: Hints printed to the combat log can be toggled off from game settings.
Irongron wrote:I've literally never used -guard on anyone.
From Msheeler & Kuma
A significant update to the Border Tower and parts of the Deep Wells. This makes extensive use of an automatic skill check system when using examine, which can increase the information supplied depending upon skill ranks.
The update is detailed on our News Feed
#########################
As the result of collaboration of Anatalania Silden and Myon's Council, the Conclave Tower is being opened in the Elven Quarter (Guldorand City), Southern Premise.
Providing the services of a warded meeting chamber and classroom.
Tents and Decay:
The craftabe and NPC purchaseable tent with the ID 642 (Red Tent) now has a lifespan of 7 IRL days.
This functionality is similar to the Cheval De Frese (Dragonteeth) fixture and will retain time used between deployments.
NOTE:
Irongron wrote:I've literally never used -guard on anyone.
The tileset 'Winter Rural Facelift', added to base NwN with the release of Tyrants of the Moonsea, has been added as a HAK to override the existing Winter Rural Tileset. Following a reset this will result in a immediate visual upgrade to Skaljard, and almost all of Skal, in addition to some areas of the Dark Spires. Textures will be greatly improved throughout.