As it stands there are three approaches to area design sizing.
This poll is aimed at serving an opinion of the community to a preferred direction of these three.
The three in question are:
Large, broad areas with much open space that take time to cross. Good examples of this is the Shyr Farmland areas, the newer content between Stonehold and Arelith forest, Minmir lake and the redone Jungles.
Mid sized, they can take some time to cross but generally are many areas that make up the same distance as a single large. See the Wharftown Coastal Road, Swamp roads and Cordor Sewers for an example.
Small sized areas, these are cramped and short, they may be part of a set or a standalone item. Examples of this are the Campsite, the bandits palisade near it and the Arcane Tower, something you can cross expediently without movespeed increases.