When you equip a magic staff on a fey the visual fx appear as if for a model that's normal scale. Also the staffs scaling seems to be off too.
Fey magic stave effects not scaled properly
Re: Fey magic stave effects not scaled properly
We will adjust them down by 20% as a test to see if it looks better visually.
The emitter (VFX) is something Beamdog has to fix. This has been an issue for years and is now more on their radar. But, hopefully it’s an easy fix for them.
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Re: Fey magic stave effects not scaled properly
Appreciated. Not a dire need but it just looks a little goofy as is and thanks for the insight.