Irongron wrote: Tue Jun 25, 2024 9:41 am
Machado wrote: Tue Jun 25, 2024 5:34 am
I am glad that the devs are still bringing new ideas to keep the server fresh and improving.
However I think this update is trying to fix something that was not broken. I can't stop wondering why so much effort is invested in something no one was asking for when there are major issues yet to be addressed, like the summons update or the need of balance between martials/loremasters and full dedicated casters.
This update is calling even more division among the players. We don't need the "quack team" and the "non-quack team". In this matter, things should stay like was before.
But again, I really appreciate the motivation and effort to try make things always better. You are doing an amazing job, but no one can always hit the mark.
While I definitely agree with all those other things being more important, I have to point out that these are different developers. The issues you raised are all mechanics/balance adjustments, and not coding/feature projects.
We have around 50 volunteers running and updating Arelith, and it is only a very small part of those that work on class mechanics. Summons, for instance are being looked at by someone else entirely I understand. Work on quackers had no impact at all on that project; different developers often work in very different areas.
As for this new feature? It's a real QoL for those, who for whatever reason (young, old, second language, social anxiety/trouble picking words, dyslexic) are slow to type, and I know could be made to feel uncomfortable by the speed at which things move around them. As I see it the benefit it grants to those people far outweighs the inconvenience to those that don't need/want It.
Thanks for the reply, man.
Really helpful.
I know that those 50 awesome volunteers are not closed in one room doing just one thing at time. However, every new change takes times to adjust and get used to it. No matter if it is mechanics, balance or feature. Even though the devs works separately, each new change affects the server (and players) as a whole. I meant that this kind of update, implemented ahead the biggest issues that needs to be addressed, can create new problems even before the paramount ones got solved.
Amazing as this quacker thing can be (for some), I think that should be put in a queue, after the balance/summons update being implemented, because no matter how incredible will be the work on those subjects, people will still be divided about it.
Personal thought, I rather be divided for something that is really meaningful than for just a QoL feature for some people.
Speaking as a not that smart person and non-native english speaker, I never faced a problem interacting with anyone on the server. Even when taking my time to reply or typos here and there, never had a dialogue interrupted for lacking of patience or understanding.
So, personally, I did not like this feature. Not only because I believe it is not really necessary, but mostly because is already causing one more division among the players, and it is not worth enough.