This server has an identity crisis, and that's partly why this poll is already so split.
At one point, it very much feels like Arelith was meant to be a grounded representation of a forgotten realms world, and a more low-level view of the people that lived there. -And the systems and mechanics were initially in support of that.
Fewer amounts of portals, caravans existing for movement that take longer time. A generally slower leveling speed(and thus, a lower pool of rewards overall), the hunger/water/rest system, so on and so forth.
But over time, it has shifted a lot more into pure high fantasy. Without even speaking of rare races being commonplace, think about how normal Planar travel has become, and how the Shadow Plane is almost a city hub by now. Consider the ease of communication and portals. Not only can everyone teleport all over the place at will, but you can also contact anyone at almost anytime.
Currency has inflated to comical level, and rare materials in the world are barely treated with the awe that you would expect. DM events have focused on world ending crises, and then the loading tips are saying that we're actually level 10 in reality?
It conflicts with itself.
If you want to be grounded, then these systems have to be dialed back, and made believable once again. Otherwise you will always have a disconnect with: What is being told vs what is actually presented.
"Fixing" this would be both a significant overhaul, and an extremely long and unpopular process.
So at this point, just let people play what they want. Embrace the high fantasy server you've become, instead of trying to deny that it's anything but.
Some races are going to be inherently problematic and I don't think players should ever play them, just because it will end up a huge mess, so hold some back.
And yes, I am extremely biased and want to play a Githzerai.