wanderingwind wrote: Fri Mar 07, 2025 8:56 am
Currently the problem is that people breaking/abusing those rules are favoured and benefits from disrupting the 'isolated economy of Skal':
'importing' Adamantine by selling it 50-100% more than in other regions is is market abuse by breaking the rules for to benefit character in a way that requires almost 0 effort. People knowing they can get adamantine in Skal will skip certain items (e.g. mithral bracers) causing in fact heavy interference to 'internal balance'.
People 'importing' items that are available in Skal are just abusing the small market to leech gold from this are for characters from outside of Skal. Example: Instead of crafting fairly Greater Catalyst you can 'import' them from outside for price lower than 8k while in Skal the price used to be 10-12k. It Already took place and the market took damage by lowering prices to 10k and less because of sudden import of large quantities of those items. (ofc. it is fine that this price would drop even to 7k - but it should be done as internal economy effort - NOT THE IMPORT)
It is not only the market itself - because people are also importing stuff in buddy circles just to empower their characters - so they just use those items and is never visible on the market and remains mostly hidden issue. For me personally it is very low issue but still it happens - and is clearly against the rules.
I would strongly vote to cut off Skal from the rest of the server as it is very simple solution and solves all issues in one go.
If the area is designed as initial newbie friendly sandbox I don't see a need to allow epic characters to interfere this area.
What is the purpose of allowing people those trips since almost all of them are like:
"ok I will bring my buddy the stuff he needs, meanwhile he will give me 500 vials of dragon blood - so sweet"
"ok I am struggling selling my resources here, so let's go to Skal and sell it easily for 150% of the value"
Great business area? Isn't it?
Admin really needs to open this area for all items or just cut it off - because they have no tools to respect the rules.
Respecting rules by waiting for players reports in astrolabe when they notice something is no solution at all and take too much time for both sides (and also buddy transfers remains unnoticed because they don't show smuggled items).
If you really want to leave some way to visit this place it could be some hidden portal mechanism only for people with RPR 4+ (I guess they would not mess with this area in such lame way as it is happening now)
Current example:
There is shop in Skal with 2 adamantine ingots 120k each.
Is it allowed?
No? You don't have tools - it is happening and it is bad and people breaking rules are benefiting from it.
Yes? Ok then I feel bad too - because I would like to have adamantine too - but not for this silly price -so I feel encouraged to import more like this then use it and maybe sell it - then it leads to 'open market' in fact.
A lot to unpack in your post, a little bit chaotic but let’s try to examine what you said point by point.
1. Your idea that selling adamantine at 50-100% value is “bad”
My friend, this is the foundation of profiteering evil merchant roleplay. Your char imports something that only he has access to and charge exorbitant prices for it. It is roleplay, and completely fine.
You go on about this “unfairness” in your post for quite some time, the point stands however - your character is not entitled to get good prices. Whatever led you to believe your character should be treated fairly???
2. You go on talking about market impact of adamantine. You mention mithral bracers. Now let’s examine facts.
Mithral bracers cost between 8 to 10 thousand gold. Adamantine bracer costs 120 bags. Mithral bracer stats are damage reduction 5/+2 and unisave +1. Adamantine bracer stats 5/+3 no unisave.
Comparing those stats it’s pretty evident majority of players who make up the economy of skal will not spend 12 times more gold on adamantine bracer for +1 on damage resistance.
Once again, an item priced at 120k gold is never going to take away demand from a mithral bracer. You can earn coin for it in 3 writs max. Try grinding for 120k.
There is no market impact, because price brackets are wildly different.
I can agree with you on the catalyst point. Adamantine is totally different.
3. Next you complain about the “buddy circles”. This is a very lousy argument because there is absolutely no way to prove or disprove that. If you suspect something rule breaking, report it.
You go on about this “buddy circle” thing and mention dragon blood, which I assure you, mainlanders have been buying and grinding on skal long before you or I first step foot there. Nothing wrong in there.
4. Now you end your argument with a very important admission — you want adamantine too, just not at that price.
There it is, you just want a piece of the action!
Guess what, no one is stopping you. Instead of venting frustration here on issues that happen In Character, you can always do the productive thing of hustling for adamantine yourself.
BTW 2 ingots already gone, from one of the shops at least. gotta earn that coin!!
TL;DR No one IC owes your character fair treatment, none should be feeling entitled to that. Adamantine is a niche ultra luxury product not affecting mithral in the slightest. If you say you want adamantine go out there and get it man!