Add the Knowledge and Invention Aspect to Talona!

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:

  • implementing the suggestion is impractical, or too much work for the gain
  • the suggestion is thematically against our design philosophy
  • the suggestion is too detailed/low-level
    Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to fix everything.

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Faye
Posts: 266
Joined: Thu Sep 11, 2014 8:21 pm
Location: UK

Add the Knowledge and Invention Aspect to Talona!

Post by Faye »

What other hag- uh, Goddess, is going to cackle wildly as Her faithful brew their latest toxic substance?

Personally, I think it'd be more fitting than Trickery and Disguise.
Maphias wrote:I've spent‏ like‏ over 200K on women's clothing from various stores around Arelith over the years‏
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IndifferentPerson
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Re: Add the Knowledge and Invention Aspect to Talona!

Post by IndifferentPerson »

That sounds more like it should need a new aspect altogether, many deities make use of poison brewery.
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