Path Class: Wizard
Lose: Access to 1 spell school (chosen at level 1). Losing conj from specializing mechanically means no raising people which is a pain. So. Let them choose.
Gain: Empowered Transmutation Spells.
At 7, gain an int bonus when in polymorph self, this later extends to tenser's transformation and shape change.
At 12, gain Shared Polymorph, which lets you cast your polymorph spells on an ally. (When cast in this way, apply a bonus to str, dex, con, equal to half the wizards int mod.)
At 21, gain Baleful Polymorph, which lets you polymorph an enemy, who takes a penalty to dex/str/con equal to half the wizard's int mod.
Maybe an expanded set of polymorph options, also.
Brown-Fur Transmuter
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