Summon Overhaul

Praise and Honey Cookies from Players for Players, and Chocolate Cookies for the Devs

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ActionReplay
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Summon Overhaul

Post by ActionReplay »

Major Kudos to Peppermint!

This has been long in development and it is thoroughly fleshed out with cool new features and balance. I don't think most people are aware of what a project this has been but really kudos to you man!

Been waiting for this so long, really is great!
Last edited by ActionReplay on Mon Feb 13, 2017 10:53 pm, edited 1 time in total.
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Liareth
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Re: Summon Overhaul

Post by Liareth »

Peppermint has spent over half a year working on this update. It's pretty massive. A few people might be upset by some of the contents, which is understandable -- but I hope we all take the time to consider the great things he has introduced and how tirelessly he has worked to introduce them.
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Re: Summon Overhaul

Post by Daedin »

When the reset was done I sent Peppermint a mocking tell about animal companions...

I take it all back Peppermint!
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Irongron
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Re: Summon Overhaul

Post by Irongron »

I'm finding it difficult to find the words right now, if I'm honest. I am actually moved by what a labour of love he has made of this project.

I hope everyone appreciates just how much work Peppermint has done here, and how significant this is for Arelith.

I am so very proud of our team.
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Re: Summon Overhaul

Post by Shadowy Reality »

I don't play a caster and I'm excited. Change is good, good job!
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Batrachophrenoboocosmomachia
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Re: Summon Overhaul

Post by Batrachophrenoboocosmomachia »

On one hand, I lose my glorious killing machine Pit Fiend General of Truth and Justice. On the other hand? Gelugons.

Really though, the size and scope of this project is humbling to consider, kudos to you for knocking out such a tremendous task.

Done.

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Memelord
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Re: Summon Overhaul

Post by Memelord »

This is dope. Good work, Peppermint.
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gilescorey
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Re: Summon Overhaul

Post by gilescorey »

peppermint, i love you
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Hunter548
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Re: Summon Overhaul

Post by Hunter548 »

Image
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Re: Summon Overhaul

Post by Umskiptar »

I love the new necromancy and blackguard summons. You are the best, Peppermint.
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Miaou
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Re: Summon Overhaul

Post by Miaou »

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DaddysLE
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Re: Summon Overhaul

Post by DaddysLE »

There is absolutely no way I can express how psyched I am for this update in Pg13 terms.
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Commissar
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Re: Summon Overhaul

Post by Commissar »

MY EXCITEMENT HAS TRANSCENDED LOWER CASE. I HAVE BEEN TYPING IN ALL CAPS FOR A SOLID FIFTEEN MINUTES NOW.

THANK YOU!
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Seven Sons of Sin
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Re: Summon Overhaul

Post by Seven Sons of Sin »

It's so impressive, the breadth and detail of the changes.

Well done, Peppermint. Thank you.
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FoxyPigeon
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Re: Summon Overhaul

Post by FoxyPigeon »

I'm currently on hiatus, but holy sh!t! This update gives me so much hope! 10/10! Much happy!
Assassin update, when? :p
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Re: Summon Overhaul

Post by RedGiant »

Okay, despite having recently publically sparred with Peppermint on Dragon Shapers...looking at the careful balance decisions reflected in this update + the addition of features + the sensitivity to player investment reflected in the grandfathering of old characters, I must here quote Oderus Urungus (who was talking about himself, but here it applies to Peppermint)...

SHEER BRILLIANCE!
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Aftond
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Re: Summon Overhaul

Post by Aftond »

"30 Dec 2016 04:01"
So much of this is likely to be irrelevant by the end of next week.

I memed about this many times, but now that I see the scope of it, I understand the delay.

This looks really promising, well done!
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A Mystery Clock
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Re: Summon Overhaul

Post by A Mystery Clock »

Image

The erinyes look AMAZING now!
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Re: Summon Overhaul

Post by Iceborn »

ohgodhogod
I ain't even done writing the stuff from last update

Don't click weird links, kiddos.

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Kuma Online
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Re: Summon Overhaul

Post by Kuma »

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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Twily
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Re: Summon Overhaul

Post by Twily »

OMG this is amazing. A HUGE kudos for all of this!

Despite the minor disappointment about the removal of WM and FS, I give huge kudos for doing what you feel best for the server.
There definitely was a large paradigm shift when these classes were added, and it definitely was a step away from what D&D games are and represent, so I can respect the choice. A huge thank you for allowing it to be grandfathered as well, not loosing something we've spend weeks, months or longer working on is widely appreciated without a doubt.
They were a lot of fun while they lasted, so a large thank you to Mithreas and others who helped design yet another fresh experience in such an old game as well. :D

And wow- You found a way to make taking 20 SD levels potentially worth it, depending on what the individual is after. Nicely done on that as well! (andomgilovemynewshadow!)
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Dunshine
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Re: Summon Overhaul

Post by Dunshine »

One of the biggest single dev projects ever done on the server I think. Immense update, which, agreeing with Artos here, seems more like a NWN update itself, then an Arelith one. An update like this doesn't only require code skills, but also a vast knowledge of Lore, Mechanics and Arelith specific stuff. Not many people will be able to pull this off single-handedly. So think about that everytime you cast a summon from now on!

Truly amazing work!
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Seekeepeek
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Re: Summon Overhaul

Post by Seekeepeek »

Looks like some massive work you pulled off there, can't wait to figure this stuff out even if i never been a summon fan. But maybe that will change now... so kudos to you sir! :)
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Kahlua
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Re: Summon Overhaul

Post by Kahlua »

Very pleased, and I've only seen a small amount. Great job!!

https://m.youtube.com/watch?v=VLnWf1sQkjY
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Re: Summon Overhaul

Post by Peppermint »

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