Let Ignore every other post in this thread.
To give you an idea on what to do if you're a STR player, is to examine every item you come across in the game. Most items in the game can be
peddled off to a peddler NPC in almost every settlements (including Andunor).
Simply put, play a kleptomaniac Hero.
https://tvtropes.org/pmwiki/pmwiki.php/ ... maniacHero
Now that we're going to just pretend that none of other posts here are helpful, let discuss what is more important.
First. With a character that focuses on building STR. Your biggest advantage is that big, big, inventory weight.
So with this grandly nerfed gold gains. We'll have to discuss methods, and mean on how to get more gold circumventing the loss. The first thing you'll have to acknowledge is -
1. Nearly most of the stuff that isn't 1. Scrolls 2. Jewelries can be *peddled* off.
2. That every resources have some value attributed to them. The value you have to determine
somehow.
3. That every settlement will give you kisses, love, and will beg for your hand in marriage if you were dedicated to selling resources, and or donating resources in their Ticket Event.
Now the first is easily learnt. You right-click, examine item. If item have Value of 0. Ignore that item forever. If that item have more than 100 value, (Brass Cog, Small statues, Brass gear, etc), grab them. They can be peddled off to peddlers because *they* will buy certain junks. Scrap metals, scrap helmets, etc could be picked up. But you rather want to be collecting Magical gear to vendor them. If gears have just skill points on it. Just throw them out. (Magical gear with just skills and not abilities are less than 80gp at best)
Second is understanding the economic value, and player market economy. Some items you'll acquire are very valuable in hand of crafters. And most desired items are dependent on just one simple knowledge. Arelith's crafting on wiki. Strictly speaking, look up
http://wiki.nwnarelith.com/Carpentry or
http://wiki.nwnarelith.com/Tailoring or
http://wiki.nwnarelith.com/Alchemy. These are multiple crafting recipes where they require an assistance of someone with big strength weight. If you understands what is required, or needed. You would want to collect these resources. Bonus point is if you're investing into smithing. You would want to collect coal, smelt the ore. Then sell the ingots to those that requires these ingots.
Third is quite funny. Just walk up to a Settlement NPC. Go to Expanded Resources. Check what they're buying, and check for the ## / ##. Most cities, and towns can afford to buy your materials you've collected. That mean if you collect every material on the way. From Salt, to granite, to coal, to marble. As long as you keep collecting these resources, and stopping by settlements every now and then. You'll rack up to about 5k to even 10k, to even achieving around 50k to 60k
every day. Depending on how dedicated you are to the money-process.
Now.
Let stop ignoring the other posts.
They are correct that having a friend with High appraise/search/leadership are greatest thing to happen to you. Almost as good as sliced bread. But there's an issue. You have to find that person. You have to hope that you meet that person, and befriend them. Chances are, the people that you want to befriend are busy, and rather help their friends than to help you. So sometimes, it's not very good idea to rely on these people on constant basis.
It is good idea to join a faction, true. But sometimes you don't want to make a commitment to a faction, or to a guild all the time. Some people that read this forum are the type to avoid clique, and rather not be involved in closed off communities roleplay. Which is understandable.
And finally,
If you help a low-str wizard. They will beg for your hand in marriage.
I'll be off, gent. Flex on.