Hexblade

Feedback relating to the other areas of Arelith, also includes old topics.


Moderators: Active Admins, Forum Moderators, Active DMs

User avatar
Jagel
Posts: 1252
Joined: Tue Sep 09, 2014 3:50 pm
Location: Scandinavia

Re: Hexblade

Post by Jagel »

Not all trolls are killed by flames. Have you tried acid essence or other source with succes?
Chala
Posts: 3
Joined: Wed May 06, 2020 11:54 pm

Re: Hexblade

Post by Chala »

The recent front-loading of elemental damage should also be reduced, or impose some limitations on how many of the Curse Weapon Elements can be applied at once. Certainly it's great to throw some extra damage in there, but having an extra 5 damage right away at level 7 feels a bit absurd to say the least, since the other martial classes don't get that kind of damage progression, especially when it quickly turns into an extra 5 damage every 4 levels. On top of a Full BAB class, the damage just ends up over-stacking to absurd levels and quickly snowballs. Sure most endure element spells will mitigate that elemental damage, but it still feels a bit much, especially considering the elemental vulnerabilities.
magistrasa
Posts: 670
Joined: Sun Jan 07, 2018 8:59 pm

Re: Hexblade

Post by magistrasa »

Bear in mind Sneak Attack exists and scales much higher, much faster. The KD change made it a little less reliable to dunk on fools with sneak attack, sure, but it's worth pointing out. Not to mention Spellsword's weapon imbues, which deal way more damage on average. The weapon curses are this class's schtick, and they should absolutely get that ability early and actually be able to make use of it.

× Career Sharran × MILF Supreme × Artist (Allegedly) ×
Will Trade Art For Groceries Again Eventually

dallion43
Arelith Platinum Supporter
Arelith Platinum Supporter
Posts: 253
Joined: Tue Feb 14, 2017 3:40 am

Re: Hexblade

Post by dallion43 »

Is the latest version of the dex oppressor on the PGG?
If not please kindly update it when you can.
Thank you.
User avatar
Ork
Arelith Gold Supporter
Arelith Gold Supporter
Posts: 2622
Joined: Sun Nov 02, 2014 8:30 pm

Re: Hexblade

Post by Ork »

Chala wrote: Thu May 07, 2020 4:01 pm The recent front-loading of elemental damage should also be reduced, or impose some limitations on how many of the Curse Weapon Elements can be applied at once. Certainly it's great to throw some extra damage in there, but having an extra 5 damage right away at level 7 feels a bit absurd to say the least, since the other martial classes don't get that kind of damage progression, especially when it quickly turns into an extra 5 damage every 4 levels. On top of a Full BAB class, the damage just ends up over-stacking to absurd levels and quickly snowballs. Sure most endure element spells will mitigate that elemental damage, but it still feels a bit much, especially considering the elemental vulnerabilities.
Just wait till you learn about Greater Magic Weapon scrolls.
User avatar
Kuma
Arelith Supporter
Arelith Supporter
Posts: 2253
Joined: Mon Sep 15, 2014 5:05 pm
Location: Melbourne

Re: Hexblade

Post by Kuma »

Ork wrote: Sat May 09, 2020 2:40 amJust wait till you learn about Greater Magic Weapon scrolls.
or Keen Edge/Flame Weapon scrolls, tbh, they're pretty dang good

House Freth
House Claddath

Irongron wrote:

To step beyond any threshold, having left that place richer than one found it, is the finest legacy anyone can have.

Irongron wrote:

With a value of 100+ one can milk chickens

NauVaseline
Posts: 308
Joined: Thu May 23, 2019 9:03 pm

Re: Hexblade

Post by NauVaseline »

Ork wrote: Sat May 09, 2020 2:40 am Just wait till you learn about Greater Magic Weapon scrolls.
:ugeek:
Chala
Posts: 3
Joined: Wed May 06, 2020 11:54 pm

Re: Hexblade

Post by Chala »

Ork wrote: Sat May 09, 2020 2:40 am Just wait till you learn about Greater Magic Weapon scrolls.
Sure, let me just stack GMW multiple times, onto my Masterly Damask blade... Oh wait.

At the very least, lower the initial damage to 3, while shifting the spread would feel a little calmer, as well as potentially limiting the sheer number of elemental curses a given Hexblade can take
User avatar
Ork
Arelith Gold Supporter
Arelith Gold Supporter
Posts: 2622
Joined: Sun Nov 02, 2014 8:30 pm

Re: Hexblade

Post by Ork »

Why? The damage isn't significant. Mdam is a L16 weapon, so I'm not sure how your example pans out considering you've issue with the damage as a L7 hexblade.

Every level 3 mundane can slap a greater magic weapon scroll and get an immediate +5 enchantment for their early leveling.

Bear in mind that late game damage from hexblade may drop dramatically if a character has the full suite of resistance essences.
Mister Badhorse
Posts: 21
Joined: Fri Apr 03, 2020 4:19 am

Re: Hexblade

Post by Mister Badhorse »

Very much enjoying the class thus far. The only thing I'd like to see, if possible, would be a way to have the Curse reset when the server does. Currently if you're in a dungeon during a reset or crash, you're stuck without it until a rest.
Scraps
Posts: 109
Joined: Tue May 22, 2018 4:09 am

Re: Hexblade

Post by Scraps »

Chala wrote: Thu May 07, 2020 4:01 pm The recent front-loading of elemental damage should also be reduced, or impose some limitations on how many of the Curse Weapon Elements can be applied at once. Certainly it's great to throw some extra damage in there, but having an extra 5 damage right away at level 7 feels a bit absurd to say the least, since the other martial classes don't get that kind of damage progression, especially when it quickly turns into an extra 5 damage every 4 levels. On top of a Full BAB class, the damage just ends up over-stacking to absurd levels and quickly snowballs. Sure most endure element spells will mitigate that elemental damage, but it still feels a bit much, especially considering the elemental vulnerabilities.
It's a perfectly reasonable amount of damage from a source that isn't able to critically hit.

At the point you're talking about Elemental Vulnerabilities being added we're now at 23 Hexblade levels minimum, and that's far past early scaling.
User avatar
Opustus
Posts: 843
Joined: Tue Jun 13, 2017 9:07 pm

Re: Hexblade

Post by Opustus »

Figuring out my collection of hexes and curses between two options currently. I don't understand how the elly damages stack exactly; are they separate damage rolls resisted separately or do they stack in the same damage roll versus resistances.

I.e.
Situation: 8 elly damage from curse and 4 from essence; the opponent has 5/- resistance.

Outcome 1:
12 damage v. 5/- resistance = 7 damage dealt

Outcome 2:
8 damage v. 5/- resistance + 4 damage v. 5/- resistance = 3 damage dealt

EDIT: Just tested and outcome 2 holds up. This of course implies that stacking elemental damage from various sources is generally a bad strategy, but it also emphasises the goodness of elemental vulnerability stacking with the elemental damage to overcome basic resistances. Against fully 5/- resisted things, 1 elly curse amounts to 3 damage without vuln and 5 damage with vuln.


The two options I'm contemplating currently are these; I'd appreciate if anybody had some advice to give me regarding the choice!

7 things to choose from altogether as pure Hexblade

Option1
-AB reduction
-AC reduction
-Fire 8
-Acid 8
-Sonic 8
-Ice or electrical 8
-Elemental damage vuln 30%

Option2
-AB reduction
-AC reduction
-Sonic 8
-Ice 8
-Neg/pos 5
-Vamp 5
-Magic 10

Option 1 deals 40 elly damage per hit with the chance to amplify casters' damage

Option 2 deals 36 versatile damage per hit with 10 being irresistible magic damage
Characters: all poor babies suffering from neglect
dallion43
Arelith Platinum Supporter
Arelith Platinum Supporter
Posts: 253
Joined: Tue Feb 14, 2017 3:40 am

Re: Hexblade

Post by dallion43 »

Hex curse damages are, from what it looks like, are on hit property with all that implies.

From what I know drain is heal only and not damage. (Could be wrong).

PvE focus PC? Take second option. (Beter for pvp as well).
Unless you run frequently with someone that can benefit from -30% ele Reliably.

PvP focus PC? Build dexoppressor hex type.
Imho.
Post Reply