From Aellowyn
-Hood update:
Remodeled the CODI mask. Now available for all males.
Added a hooded mask to the previously unmasked male races; gnome, half-orc and dwarf.
Fits both phenotypes.
-Hood update:
Remodeled the CODI mask. Now available for all males.
Added a hooded mask to the previously unmasked male races; gnome, half-orc and dwarf.
Fits both phenotypes.
Irongron wrote:I've literally never used -guard on anyone.
New crafting recipe for steel ingots:
1 Ingot (Steel)
10 Ingot (Steel)
The old recipes were not removed. Don't worry, your stack of iron ingots is safe and sound.
Note:
Due to the project now having entered a phase of delay, specifically to make a system to handle dlg for consoles and mobile devices, the above has been adjusted.
Please be mindful that there is a point system being spread around that does not follow the new dweomercraft details. I do not support or endorse this, use it at your own discretion but be mindful it does not reflect on the point costs for the new system.
Irongron wrote:I've literally never used -guard on anyone.
Irongron wrote:I've literally never used -guard on anyone.
Note:
Each scrolls name matters for the purpose of the selling check, this is because the Remove Scroll from X Filter also requires the name and so has to make the distinction.
Storing - Prevents items being added to the case while using store all and autoloot.
Selling - Prevents items being sold when using sell all from scroll case at relevant merchants.
Irongron wrote:I've literally never used -guard on anyone.
Example with Level 7 Ranger:
+2 AB and Damage
4/+2 Damage Reduction
Here's a compilation of minor updates live this month:
Warpriest Path now refunds the following spells (without Div Power)
Defiler's entropy damage conversion no longer heals for the full amount dealt, but 50% of the entropy damage dealt with or without suffering domain
Healer path
Healing Domain
Suffering Domain
New Domain: Pestilence Domain
Forge Domain
Domain Powers update
Instant Attacks can apply Sneak Attacks if the requirements to perform a Sneak Attack are met.
Inspire Courage has been updated to provide more utility beyond debuff removal per Restoration.
This change enhances its functionality, allowing Protectors to embrace their role as defenders by mitigating chip damage with the regeneration effect.
Note:
The Knight (PDK) changes will automatically relevel those relevant.
###Fixes
New foot models, model 130
2 New belts added, 31 and 32.
Irongron wrote:I've literally never used -guard on anyone.
(Credits to Aramis SyX for his work)
https://neverwintervault.org/project/nw ... kpak/whips
Irongron wrote:I've literally never used -guard on anyone.
Note:
You will see other feats at the level 1 Knight bonus feat, but will not be able to progress as a Knight without taking a path.
Make sure you do, but in the event you don't take a path feat as required, the system will make you redo that level up to enforce this.
Irongron wrote:I've literally never used -guard on anyone.
From the Team
===================
As of this reset, players under new player restrictions will no longer be able to access Quarter Chests. This is a temporary measure while we make further changes related to quarters and their storage.
If you are a new player with a quarter and have lost access to items, please contact a DM for assistance. Expect further updates on this in the coming days.
From backlands
===================
We have finished reviewing logs from the quarters that lost their items and will begin restoring items tomorrow, beginning a little before this time tomorrow. Unfortunately, to allow us to restore items items ALL ITEMS MUST BE REMOVED FROM AFFECTED CHESTS. If items are not removed, we will be unable to add more items than the chest is specified to store.
Please note that all possible items are being restored to the last backup prior to when the items were taken, if they were not in the closest backup to each specific theft, unfortunately, they will not be restored.
Restoration will be completed in order of when players lost their items, first players affected will have their items restored first. Please be patient but my hope is to have everyone's items restored as soon as possible and will provide another update when all quarters have been handled.
If a chest is not empty when I arrive it will be moved to the bottom of my list!
From The Team:
====================
Quarters and Quarter Breaking:
The team has decided to adjust the requirements of Quarter Breaking based on a review of past cases and trends we have seen around this mechanic. Quarter Breaking is always intended as an addition to the roleplay toolbox that is provided to our players, to help ensure its proper use, and to reduce excess workload on our team from the mechanic it will now require an RPR of 20 or higher and that you are no longer flagged as a new player to use.
We will continue to review this and adjust this requirement as needed in the future.
From backlands
=================
Good news everyone! I have completed restoring items as much as I can at this time. All quarters that had empty chests or enough room for their items to be restored have had this done. If your quarter was skipped there may be a message on the door explaining this.
If you were skipped please ping me in the DM channel from in-game after you have emptied the quarter chest. There are only a handful of quarters this relates to. Otherwise all quarters have been restored and you should find majority of your items and bags in the chests again.
Thanks for your patience everyone and enjoy your weekend of gaming!
Irongron wrote:I've literally never used -guard on anyone.
Added a Scaling option under the rest menu for shields, allowing them to be visually adjusted to 75%-125% of their default size with no mechanical impact.
Added a Reverse Grip option under the rest menu for weapons, with limitations.
1) The weapon must be concealable (one size smaller).
2) The weapon must be one of the following weapon types:
Superior Poison
instead of just Poison
. This makes it more easily recognisable and should prevent confusion.Irongron wrote:I've literally never used -guard on anyone.
From the team
===============
We will be performing a rollback soon on the fixture table to resolve an issue. Another announcement will follow but until then PLEASE DO NOT MOVE OR PICK UP FIXTURES.
After this we will likely restart once or twice to get everything sorted out. Stay tuned for a follow up announcement.
From the team
===============
A bit late on this one, sorry the weekend got away from me!
New players will now be limited in what they can do for 80 hours instead of the previous 20 hours. We are likely to adjust this again in the future.
###Appraise
###Ki Barrier
-Ki Barrier cannot be activated while you are using invalid weapons/equipment (shield, heavy armor, etc)
Plt Corrections
With the original artist's blessing I have corrected a number of issues with the PLT of over 10 different torsos using PassionateShadow's textures.
Scope of Update: Torsos 96, 99, 112, 123 (Fem only), 125, 126, 128, 137, 138, 141, 155 Male and Female. You may find you will need to adjust the colours of your clothing/armor when this update goes live if you use these torsos.
Fixes include
-Corrected Colour Contrast
-Corrected Colour Brightness
-Added Colour Variance
-Texture Fixes (Artifacts and spots in textures, etc)
-Proper Female Texturing
Credits go to PassionateShadow for their original texture work, and specifically for their assistance in helping correct gradient issues with the chain on torso 112. This also would not have happened without their help and blessing. Their original NWNVault file can be found here: https://neverwintervault.org/project/nw ... himbo-tops
Credits go to Aellowyn for the female models.
Expect more fixes coming.
Irongron wrote:I've literally never used -guard on anyone.
From the team
================
After internal discussion we have decided to make a shift in our stance on the use of VPN's to access Arelith. Going forward we will be checking for VPN use when players join the server and blocking connection through VPN's for new and existing players.
We understand that for some players a VPN may be a requirement to play on the server. For these players a new request type will be added in the Astrolabe under "General" > "Request VPN Access".
If you require a VPN to play on our server you must now request permission to do so and our team will review and decide on an account by account basis. To be considered for approval you will have to join the server with a non-VPN IP address confirmed by our team as part of this new process.
From Twohand and Outlaw Pope
============================
Gods of the Old Empires:
Bedine Gods:
Ice Hunter Totems:
Uthgardt Totems:
Asathalfinare Pantheon:
Others: