Haks/Mods: Creatures You'd Like to See

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Leshpar
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Re: Haks/Mods: Creatures You'd Like to See

Post by Leshpar »

Displacer Beasts.
dysmetria
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Re: Haks/Mods: Creatures You'd Like to See

Post by dysmetria »

I LoLed.

But if you seriously are asking I'd love to see some animated objects, from flying broomsticks to chests with teeth.
-XXX-
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Re: Haks/Mods: Creatures You'd Like to See

Post by -XXX- »

Go to Throamind's then! :P
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Draco
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Re: Haks/Mods: Creatures You'd Like to See

Post by Draco »

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Lady Astray
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Re: Haks/Mods: Creatures You'd Like to See

Post by Lady Astray »

Do we have Owlbears yet? If not I feel like we should.
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Jagel
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Re: Haks/Mods: Creatures You'd Like to See

Post by Jagel »

Lady Astray wrote: Sat Dec 15, 2018 11:38 am Do we have Owlbears yet? If not I feel like we should.
+1
Drexyl N~drass
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Re: Haks/Mods: Creatures You'd Like to See

Post by Drexyl N~drass »

Werebears and other Lycanthropy variants would be neat.
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Draco
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Re: Haks/Mods: Creatures You'd Like to See

Post by Draco »

More heads, armor and cloak models, especially deity cloaks, weapon models.
Could also add custom loading screens, with useful roleplay tips, mechanical changes, or Arelith lore.
Rayla
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Re: Haks/Mods: Creatures You'd Like to See

Post by Rayla »

Once played on a server where trees would spawn on the map like a spawn of badies, but trees. Got close enough to those trees and they would come alive and no so quickly come at ya. Treants and they looked pretty damn cool. So I'm going with Treants.

Same server had rust monsters. Loads of complaining about all the lost gear but still very cool.
Sir Nathaniel
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Location: Kinchloe Michigan

Re: Haks/Mods: Creatures You'd Like to See

Post by Sir Nathaniel »

Half giants!!
Sindaglin
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Re: Haks/Mods: Creatures You'd Like to See

Post by Sindaglin »

That Type 3 skin would be a major upgrade and greatly appreciated for those of us that play BG 's .
“ Brothers , what we do in life echoes in eternity “
Sindaglin Cu'thalion Sentinel of Myon - deceased
Arak War Chieftan of the Deep Legion -ActiveMain
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