Truth about high RPR! (from a single perspective)
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Re: Truth about high RPR! (from a single perspective)
30/40 RPR is given to players that impact Arelith for the better, and both ratings have broad but varying degrees of what that entails. The DMs answered this same question during the server meeting not long ago - so not just how good a RPer you are, but what you offer to your faction and beyond.
I am a 20 RPR and proud. And when someone tells me they are 10 RPR, and I feel they deserve better, I send nomination requests to the DMs. So... don't need to be 40 RPR to bump someone up. You as a 20 RPR and up, can impact the server too by being eyes and ears for the DMs too.
But I'll tell you something else... Trying out a new RP hub or just being new to Arelith and jumping in on RP, it doesn't take long to figure out who the lore-rich, hard-core RP players are. RP with them, ask them non-FOIG questions OOCly if you are unsure. Use the #Lore channel on Discord if you need race, class, religion... lore information. Create RP when able. Pretty sure you'll get bumped up when the time is right by going the extra mile to show you understand all the aspects that make your character whole.
Oh... And embrace losing. Those that understand loss in terms of RP and create fantastic RP from it, I have found, seem to live in the 30-40RPR brackets too.
I am a 20 RPR and proud. And when someone tells me they are 10 RPR, and I feel they deserve better, I send nomination requests to the DMs. So... don't need to be 40 RPR to bump someone up. You as a 20 RPR and up, can impact the server too by being eyes and ears for the DMs too.
But I'll tell you something else... Trying out a new RP hub or just being new to Arelith and jumping in on RP, it doesn't take long to figure out who the lore-rich, hard-core RP players are. RP with them, ask them non-FOIG questions OOCly if you are unsure. Use the #Lore channel on Discord if you need race, class, religion... lore information. Create RP when able. Pretty sure you'll get bumped up when the time is right by going the extra mile to show you understand all the aspects that make your character whole.
Oh... And embrace losing. Those that understand loss in terms of RP and create fantastic RP from it, I have found, seem to live in the 30-40RPR brackets too.
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Brogendenstein, Earthkin Alliance, Arelith Defense Force
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Re: Truth about high RPR! (from a single perspective)
Lots of great advice here. Some of it is a bit misplaced. re: "want high RPR, get involved in Cordorian politics"
I get the intent behind this, but it's not entirely true. I think what people get at when they say "are influential" is immediately tie that to settlement politics, because leaders de facto are influential - they can make changes, go to war, have lots of clout right off the bat with whoever they interact with.
But it's really not a great strategy, because being a settlement leader takes a certain kind of *player*, not just character. Because it's very, very noticeable when shitty RPers get involved in settlement politics - they often detract from the overall settlement atmosphere, rather than add to it. On the flip side, when you have awesome people in positions of influence, it's really easy for things to become more awesome. So it's most noticeable either way.
That being said, the intent is entirely true. 40ers are roleplayers who fundamentally add value to the server. But what is this, you say?
I think the easiest way is to be a source of selfless, constant, fun interaction. And without risking going off into abstract tangents about the principles of stellar roleplay, you just have to constantly check yourself-
Pretend every person you're roleplaying with is a DM. Be thoughtful, selfless, and kind (even if your character isn't) in all the way you interact. Don't compromise your character for mad XPs or for convenience - people always remember that one character who refuses to go along, and will just walk away entirely from a scene because it doesn't fit their character. Constantly ask questions, engage with other characters in thoughtful ways. Never end any sentence or dialogue with finality - always end with an opening, a question, or an ambiguity. And lastly, never make it about your character. View your character as an exploratory tool to facilitate how other people can interact with you.
Could be tangential. But it can be a very exhausting and mentally-draining process to be a peak performer by Arelithian standards. Sometimes this can be natural and fluid and fun. Other times, you really have to push yourself.
A lot of the time when I see people complaining about RPR they're never pushing what they can do as a roleplayer - either through their characters, or their player actions.
Which is fine, and we see it all the time when people are proud with whatever they have. And it's about fun. But when you reach for the heights of 30 or 40
it's not always about *your* fun. It's about other peoples fun.
...I can go on for pages, I'll stop now haha
I get the intent behind this, but it's not entirely true. I think what people get at when they say "are influential" is immediately tie that to settlement politics, because leaders de facto are influential - they can make changes, go to war, have lots of clout right off the bat with whoever they interact with.
But it's really not a great strategy, because being a settlement leader takes a certain kind of *player*, not just character. Because it's very, very noticeable when shitty RPers get involved in settlement politics - they often detract from the overall settlement atmosphere, rather than add to it. On the flip side, when you have awesome people in positions of influence, it's really easy for things to become more awesome. So it's most noticeable either way.
That being said, the intent is entirely true. 40ers are roleplayers who fundamentally add value to the server. But what is this, you say?
I think the easiest way is to be a source of selfless, constant, fun interaction. And without risking going off into abstract tangents about the principles of stellar roleplay, you just have to constantly check yourself-
Pretend every person you're roleplaying with is a DM. Be thoughtful, selfless, and kind (even if your character isn't) in all the way you interact. Don't compromise your character for mad XPs or for convenience - people always remember that one character who refuses to go along, and will just walk away entirely from a scene because it doesn't fit their character. Constantly ask questions, engage with other characters in thoughtful ways. Never end any sentence or dialogue with finality - always end with an opening, a question, or an ambiguity. And lastly, never make it about your character. View your character as an exploratory tool to facilitate how other people can interact with you.
Could be tangential. But it can be a very exhausting and mentally-draining process to be a peak performer by Arelithian standards. Sometimes this can be natural and fluid and fun. Other times, you really have to push yourself.
A lot of the time when I see people complaining about RPR they're never pushing what they can do as a roleplayer - either through their characters, or their player actions.
Which is fine, and we see it all the time when people are proud with whatever they have. And it's about fun. But when you reach for the heights of 30 or 40
it's not always about *your* fun. It's about other peoples fun.
...I can go on for pages, I'll stop now haha
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Re: Truth about high RPR! (from a single perspective)
the truth is that taking rpr seriously is a self-defeating activity
Play. Have fun with other people.
Play. Have fun with other people.

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Re: Truth about high RPR! (from a single perspective)
Absolutely, the RPR ratings are just guides on how to create healthy RP. If you do not have 40 RPR, that doesn't mean you're incapable of creating fantastic RP, and just because you're 40 RPR doesn't mean you always make the best choices when it comes to furthering a story to everyone's enjoyment.Cortex wrote: Wed Apr 17, 2019 12:02 am the truth is that taking rpr seriously is a self-defeating activity
Play. Have fun with other people.
Roleplay to the guidelines of what 40 RPR recommends and you're already winning because of the entertainment you're getting out of it. Being given that rating is just the cherry on top of the icing on top of the cake.
I think settlement leadership is a good way to get yourself in the loop of the mainstream RP, but it is important to remember that just because you interact with 100 people a day and give out orders doesn't mean you're following a good example.
After a long stint of settlement leadership I came more and more to the realisation that despite my character being one of the most powerful figures on the Isle because of his influence and connections, that he was NOT the main character of the story. He was a side character, and though I held the major sway in the direction the settlement went in, I was in a perfect position to task other characters with the completion of its goals which would build their stories. Being a good RPer is less about putting the spotlight on yourself and more about putting the spotlight on everyone else .. and when you do such, people are much more willing for you to make take the spotlight for yourself every now and then for a rousing speech or a dramatic outburst.
Always ask yourself how you can bring others into the story.
Lovin' you is easy 'cause you're dutiful
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Re: Truth about high RPR! (from a single perspective)
[/quote]
I think settlement leadership is a good way to get yourself in the loop of the mainstream RP, but it is important to remember that just because you interact with 100 people a day and give out orders doesn't mean you're following a good example.
[/quote]
As a person that interact with loads of people today and have been Settlement leader of Wharftown, Cordor..7 times? and guldorand.
I can fully agree on this statement, Moreso, It will make it harder getting that high rpr in my opinion, Cause you're more busy managing a town and doing politics.
Certainly that can create rp, But mostly not as well as actually making your own faction or playing a lesser leadership role inside a settlement.
Also, As a leader of a settlement you have to keep thinking ahead on how your actions effect others more than if you were "on your own"
Sample: I used to play a necromancer who often got into PVP. (Wich is totally fine). Now my Necromancer is completely batty, But would always raise those she killed. IC I played it off as spreading her name, OOC I just want the person to have had a fun fight and not suffer the pain of respawning (Wich back then was awefull)
And I still go by that, Though, Honestly, I just stopped to PVP cause raise scrolls are eighter expensive or hard to get.
I did noticed that it helps if you " Overly and detailed start to emote " and be as good as possible at your english. A DM told I was on my way to a 30 rpr, Wich I never made cause after a week doing that it became exhausting and I turned back to my normal way of RPing.
Though, This was -years- ago, So maybe these days the DM doesn't look to close on that no more.
I think settlement leadership is a good way to get yourself in the loop of the mainstream RP, but it is important to remember that just because you interact with 100 people a day and give out orders doesn't mean you're following a good example.
[/quote]
As a person that interact with loads of people today and have been Settlement leader of Wharftown, Cordor..7 times? and guldorand.
I can fully agree on this statement, Moreso, It will make it harder getting that high rpr in my opinion, Cause you're more busy managing a town and doing politics.
Certainly that can create rp, But mostly not as well as actually making your own faction or playing a lesser leadership role inside a settlement.
Also, As a leader of a settlement you have to keep thinking ahead on how your actions effect others more than if you were "on your own"
Sample: I used to play a necromancer who often got into PVP. (Wich is totally fine). Now my Necromancer is completely batty, But would always raise those she killed. IC I played it off as spreading her name, OOC I just want the person to have had a fun fight and not suffer the pain of respawning (Wich back then was awefull)
And I still go by that, Though, Honestly, I just stopped to PVP cause raise scrolls are eighter expensive or hard to get.
I did noticed that it helps if you " Overly and detailed start to emote " and be as good as possible at your english. A DM told I was on my way to a 30 rpr, Wich I never made cause after a week doing that it became exhausting and I turned back to my normal way of RPing.
Though, This was -years- ago, So maybe these days the DM doesn't look to close on that no more.
(>^.^)>) * * * *<(^.^<) <-Magic missles and shield spell.
Re: Truth about high RPR! (from a single perspective)
Not an expert but this is the thing that most likely nearly resulted in a 30. Once again, portraying a character well will get you to 20. Focusing on your personal story? 20. Giving OTHER players something to get excited about, talk about and make decisions about? This is 30 territory, imo.Reallylongunneededplayername wrote: Wed Apr 17, 2019 11:19 am IC I played it off as spreading her name
If people are reacting to the things your character is doing and changing their RP accordingly, and it's fun for everyone (As in, you are not griefing), then you're on your way to a higher RPR. This isn't something that people can always actively do, many people do this by accident. For others, they achieve an understanding of the server or a state of mind that allows them to do it just by RPing all the time.
If your character is giving people something to chew on, IC, you're doing good. I'd say the scale goes like this:
0-10: You've been punished for not staying in character and being ignorant of roleplay. Stop breaking the 4th wall or treating it like it's just a game.
10-20: Deepen your immersion. Display more body language and emotion in your emotes. Show your character reacting to things realistically. Demonstrate your character's preferences and personality. Interact with people regularly. Pay attention to other people's characters, and have your own character form an opinion on them. Get involved in group events - do all of these things during DM events instead of focusing on the combat.
20-30: Find ways to get other people's characters reacting to and talking about yours. Figure out how much influence your character has over others, start exercising it. Create events and activities that people want to get involved in. Start or help lead a faction that feels like a real part of Arelith, and encourages its members to spread that ideal. Have your character leave a memorable impression on others, that they will want to talk about them. You don't necessarily have to be a leader, but you should strive to be influential.
30-40: I don't actually have a solid guess about this one, besides that it's like 20-30 but on a much larger scale. If you're involved in several major factions and making long term, Arelith-wide plans, I guess you'd fit into this category. 40 RPR players know how to make influential characters that aren't necessarily always powerful or feared, but always have a noticeable presence about them.
And finally, stop focusing so much on all of this and let it come to you naturally. If you want to make improvements to your style, do it. But don't do it expecting an RPR raise. Having an established, influential character is far far more satisfying than any silly RPR designation. The Roleplay Rating is a byproduct of consistent understanding and helpful behavior on the server.
CosmicOrderV wrote: Sat May 11, 2019 4:55 pmBe the change you want to see, and shape the server because of it. Players can absolutely help keep their fellow players accountable.
Re: Truth about high RPR! (from a single perspective)
This.Mr_Rieper wrote: Thu Apr 18, 2019 12:23 am And finally, stop focusing so much on all of this and let it come to you naturally. If you want to make improvements to your style, do it. But don't do it expecting an RPR raise. Having an established, influential character is far far more satisfying than any silly RPR designation. The Roleplay Rating is a byproduct of consistent understanding and helpful behavior on the server.
Play for what YOU enjoy. Dont work your arse off to satisfy the DMs and the player-base because it will be frustrating and drive you away from the thing who make the game fun for YOU. improvement comes with practice of the small things. Be patient with others. Listen to their stories and small character nuances so you can practice that aspect in your own game. And finally, if and after your RP changes as a result of those improvements in a natural way without driving you of the territory of your fun-zone THEN you can get your RPR raised and when that happens, you're not even gonna care about it or sometimes you wont even notice yourself doing anything different because it would your own fun-zone shifting into something else.
Currently playing: Seth Xylo
Re: Truth about high RPR! (from a single perspective)
So... everyone begins at the same place. And that place is a standard small bonus to RP on a per-tick hour to help encourage and reward regular RP so folk can actually spend time developing relationships and establishing reputations while gaining XP in other ways than just killing something.
Every single person who you have met on Arelith who has high RPR began on the server at the same RPR rating as everyone else.
And... over time... those players have contributed to the server population's overall enjoyment and as a small (emphasis on the word small) reward, to aid those players in leveling up their characters... they have been granted a small % increase to their XP gain.
That is great! if you are lucky enough to have been observed by a DM, or if you behave in-character a certain way that gets you noticed by the RPR-Fairy, and you have been granted a small bonus... THAT IS GREAT!
EVERYONE ELSE... the rest of us... and I use the words "us" because my RPR after 7 years has gone up... and gone down (cuz I make mistakes too, believe it or not) and I think right now it is right about 20. After 8 years. It's a 20...
And to that I say this. So What. Who cares?? Honestly... who cares about RPR?? So what if you get an extra 10% bonus to level up your character.
If ANYONE were REALLY REALLY REALLY concerned with getting as ABSOLUTELY MAXIMUM amount of XP every hour-tick... or every KILL... there is a PATH you can choose to lower your stats and get the MAXIMUM amount of bonus XP .... and you will ROCKET to the max amount in record time!
Just play the game. So what if it takes you 6 months instead of 5 months to get to level 30.
Honestly... it is a small perk, and it should be the absolute lowest priority for anyone/everyone.
Let us all enjoy our time playing this game. to be honest, I'm just happy I can log in and harass and bother... i mean... RP with other people. And let the RPR chips fall where they may.
And if you are reading this, and you are like me... somehone with starter-level RPR... it doesn't mean you are a bad RP'er. It is no judgement on you. Don't think it is. It's just life. Some folks get lucky and get noticed... others don't.
I am just happy that there is an hour-tick of XP bonus at all! Good show on Arelith for implementing that! Thank you all. Now, Let's go have fun!
Every single person who you have met on Arelith who has high RPR began on the server at the same RPR rating as everyone else.
And... over time... those players have contributed to the server population's overall enjoyment and as a small (emphasis on the word small) reward, to aid those players in leveling up their characters... they have been granted a small % increase to their XP gain.
That is great! if you are lucky enough to have been observed by a DM, or if you behave in-character a certain way that gets you noticed by the RPR-Fairy, and you have been granted a small bonus... THAT IS GREAT!
EVERYONE ELSE... the rest of us... and I use the words "us" because my RPR after 7 years has gone up... and gone down (cuz I make mistakes too, believe it or not) and I think right now it is right about 20. After 8 years. It's a 20...
And to that I say this. So What. Who cares?? Honestly... who cares about RPR?? So what if you get an extra 10% bonus to level up your character.
If ANYONE were REALLY REALLY REALLY concerned with getting as ABSOLUTELY MAXIMUM amount of XP every hour-tick... or every KILL... there is a PATH you can choose to lower your stats and get the MAXIMUM amount of bonus XP .... and you will ROCKET to the max amount in record time!
Just play the game. So what if it takes you 6 months instead of 5 months to get to level 30.
Honestly... it is a small perk, and it should be the absolute lowest priority for anyone/everyone.
Let us all enjoy our time playing this game. to be honest, I'm just happy I can log in and harass and bother... i mean... RP with other people. And let the RPR chips fall where they may.
And if you are reading this, and you are like me... somehone with starter-level RPR... it doesn't mean you are a bad RP'er. It is no judgement on you. Don't think it is. It's just life. Some folks get lucky and get noticed... others don't.
I am just happy that there is an hour-tick of XP bonus at all! Good show on Arelith for implementing that! Thank you all. Now, Let's go have fun!
-Unit of beauty required to launch one ship = 1 milihelen
Re: Truth about high RPR! (from a single perspective)
I just wish to add that almost all 40 RPR i know of in last 10 years never-ever were faction leaders or similar. Actually those players didnt even have ooc friends they would build things around but rather they were to my surprise very busy IRL ppl but who when logging on Arelith would do amazing RP as random passengers into other people stories. Its similar with 30, but many faction leaders do gain 30 that way easier ...at least from my perspective, but 40 for sure not!
So on question can casual player get 30-40, answer is yes! Its not quantity but quality.
So my "truth" for high RPR is ....be one with the story of the server, use tools around to make it more immersive for others and as always enjoy.
So on question can casual player get 30-40, answer is yes! Its not quantity but quality.
So my "truth" for high RPR is ....be one with the story of the server, use tools around to make it more immersive for others and as always enjoy.
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Re: Truth about high RPR! (from a single perspective)
There's so much wisdom in this thread - And this is one of my favorite parts. This is so true.Astral wrote: Thu Apr 18, 2019 11:53 amThis.Mr_Rieper wrote: Thu Apr 18, 2019 12:23 am And finally, stop focusing so much on all of this and let it come to you naturally. If you want to make improvements to your style, do it. But don't do it expecting an RPR raise. Having an established, influential character is far far more satisfying than any silly RPR designation. The Roleplay Rating is a byproduct of consistent understanding and helpful behavior on the server.
Play for what YOU enjoy. Dont work your arse off to satisfy the DMs and the player-base because it will be frustrating and drive you away from the thing who make the game fun for YOU. improvement comes with practice of the small things. Be patient with others. Listen to their stories and small character nuances so you can practice that aspect in your own game. And finally, if and after your RP changes as a result of those improvements in a natural way without driving you of the territory of your fun-zone THEN you can get your RPR raised and when that happens, you're not even gonna care about it or sometimes you wont even notice yourself doing anything different because it would your own fun-zone shifting into something else.
This too shall pass.
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
Re: Truth about high RPR! (from a single perspective)
There aren't many people here talking about going from 10 RPR to 40 RPR. It's mostly people at 10 who think they should be at 20, or 20 who think they should be at 30, I think. And it's fine, of course, to think your RP warrants a better reward, but think of it in terms of the math.
If your RPR increases by 10, that's +10XP every six minutes, or 100XP an hour. If you play Arelith for 8 hours in a day, that's only 800 more XP. If 800 XP a day is that important, you can spend 20-30 of that 8 hour day doing PvE and you'll have your 800 XP, or more. It's really not a significant amount of XP you're losing out on.
If your RPR increases by 10, that's +10XP every six minutes, or 100XP an hour. If you play Arelith for 8 hours in a day, that's only 800 more XP. If 800 XP a day is that important, you can spend 20-30 of that 8 hour day doing PvE and you'll have your 800 XP, or more. It's really not a significant amount of XP you're losing out on.
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Re: Truth about high RPR! (from a single perspective)
It also decreases your ECL (0/10 no decrease, 20 -0.5, 30 -1, 40 -1.5) increases the amount of XP you receive from your adventure XP.
10 receives 20, 20 receives 40, 30 receives 60, 40 receives 80.
With full adventure XP bonus, each stage gives: 30, 60, 90, 120 per tick or 300, 600, 900, 1200 per hour.
tl;dr it's +300xp more per stage if you've got the full bonus as well as an ecl decrease.
real talk: if rpr matters to you, you'll either get the raise or learn how to improve and then get the raise. In the end it's a perk but not a necessity, it's a nice personal achievement but it's not actually important unless you really want either a little more experience or to use the -recommend command.
10 receives 20, 20 receives 40, 30 receives 60, 40 receives 80.
With full adventure XP bonus, each stage gives: 30, 60, 90, 120 per tick or 300, 600, 900, 1200 per hour.
tl;dr it's +300xp more per stage if you've got the full bonus as well as an ecl decrease.
real talk: if rpr matters to you, you'll either get the raise or learn how to improve and then get the raise. In the end it's a perk but not a necessity, it's a nice personal achievement but it's not actually important unless you really want either a little more experience or to use the -recommend command.
“I’m—I’m——” he began muttering to himself, but could not finish what he was about to say. His name had disappeared completely. “I’m in the Valley of the Beasts,” he repeated in place of what he sought but could not find.
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Re: Truth about high RPR! (from a single perspective)
Ive been told I do some great RP,
I like to get involved with the server.
BUT I believe I am still a 20 in fairness. I havent found my "character" yet, and play a few. Though Yashara was a great deal of fun for some time.
I help the community as much as I can, but I am too busy in RL right now to be consistent.
I think the 30s are what I strive to be, if I could be more consistent in doing so.
And if people would like to give me feedback in PMs, Discord etc, I will take good criticism to heart to get there
I like to get involved with the server.
BUT I believe I am still a 20 in fairness. I havent found my "character" yet, and play a few. Though Yashara was a great deal of fun for some time.
I help the community as much as I can, but I am too busy in RL right now to be consistent.
I think the 30s are what I strive to be, if I could be more consistent in doing so.
And if people would like to give me feedback in PMs, Discord etc, I will take good criticism to heart to get there

Melodia Tsukiko ~ This Soonnnggg is as loonggg as a Skaljard Summer! *She ends with a sudden strike in tune of the notes, once and END*