malcolm_mountainslayer wrote: Tue Aug 11, 2020 9:30 pm
Glowing Mushroom wrote: Tue Aug 11, 2020 3:28 pm
The GrumpyCat wrote: Tue Aug 11, 2020 9:49 am
I mean, to be fair it isn't a 'requirement' it just increases your chances.
Not saying your other points aren't valid. I agree that rp needs to come into it more. But again, gold isn't /neccesary/ it just helps a bit.
Yeah I definitely don't think it should be eliminated as a boosting factor. But a more hands-on approach to evaluating RP and systems to look at factions and time-played is long overdo! Something that could, eventually, guarantee a Major and all awards beneath it. I believe that this would not only remove the risk of RPers rolling a great character and getting a Normal, but it would actively encourage people to RP more, RP better, and then when the time comes - Allow their character to move on, so others can step in.
A more "hands on approach" can create similar problems that gating things behind a RP rating does.
I'm still for the, repeatively shut downed suggestion, time played boosting approach as its not hard to catch people who are clocking time afk. The more they do it, the more obvious it is.
Catching people that go above and beyond clocking time, but not actually playing the game is would be easier than hands on fairly reviewing everyone's RP.
There isn't a whole lot that RPR "gates", and the things that it does are put there for a reason. And those are things that also require a fully hands-on approach with applications for the RP.
Which is exactly my point. The Award system should look at time played, yes, and like you said it would be easy to figure out who just loiters around trying to accrue time. But things like watching interactions in-game, following stories, viewing player Kudos on the forums and in-game recommendations, receiving recommendations on the forums VIA tells from players, tracking active Factions which actually participate in the world, and evaluating all of this RP, should be at the core of how the Award system works. And for the most part, I'd like to believe the aforementioned activities are already monitored. That's why there's a DM Team after all.
With the help of some automation, these are the types of things that should make up the vast majority of how Rewards are distributed. I have seen players RP who, in my opinion, 100% deserve a Major Award. And they should be guaranteed that because of the RP they've created and contributed to the world. And it's a shame that they have to risk getting a Normal award after all that time, when powergrinders can get what they want in a matter of weeks by burning through enough rolled characters.