PowerWord Rage wrote: Tue Jun 17, 2025 4:19 am
Zariu wrote: Tue Jun 17, 2025 2:00 am
The drow city is feared due to how xenophobic and exclusive it would be. So, how will this goblin expansion be more inclusive than just goblins/hobgoblins/bugbears?
Because Goblin, Hobgoblins are almost always going to be the minority
Well, of course they will always be the minority. Just to play one, a person needs to have a Normal Award and get direct DM approval. That’s already a huge barrier to entry. Most players won’t even meet those requirements, let alone choose to go through the process.
Drow, on the other hand, are available to anyone. No awards, no permissions. You just make the character and jump in.
That alone makes it pretty clear why goblins will always have smaller numbers, and why comparing their situation to the drow isn’t really fair. The systems in place are completely different, and that has a big impact on how things play out in the game world.
And this ties right back into what the Zariu was saying. It’s not about demanding a drow-only settlement. It’s about acknowledging that something needs to shift.
Andunor is being stretched thin. It’s expected to be the trade hub, the political seat, the home of every major faction, and the battleground for House RP all in one space. That’s a tall order even for a quiet zone, but Andunor is one of the most active areas on the server.
That pressure has to go somewhere.
Even just expanding what we already have, like giving Devil’s Table, The Sharps and Greyport more quarters or building in some buffer zones between the heavy RP and casual RP, could make a big difference. Right now it can feel like you either dive headfirst into House politics or struggle to carve out space for anything else.
And if more players shift into new areas like Goblintown, the balance in Andunor will tilt even further toward drow dominance just by default. So if the concern is avoiding a drow-dominated city, doing nothing could actually bring us closer to that.
This isn’t about making big sweeping changes. It’s about making smart ones. A few structural tweaks would go a long way toward easing pressure and making room for more types of stories to grow