Points calculation bug with Addy Bracer + T3 Rune. Allows for Points Sum = 35.
edit:
Lesser Holy Symbol is behaving bad again.
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Points calculation bug with Addy Bracer + T3 Rune. Allows for Points Sum = 35.
edit:
Lesser Holy Symbol is behaving bad again.
SINCRA EDIT:
BREAKPOINT 1.1.5 (FOR MYSELF TO FIND EASIER)
I did a couple tests of the new description system:
Aside some basic description changes (And nothing exploded), I tried to break it in the following ways:
1) Tried to put a long text, seems it is capped -> did not explode, the item name was funny as it went outside the screen with a long text.
2) Used weird symbols on name / description: "!"#$%&/()=?<br></dir><hola>/nÑ.ñáéíóú" --> did not explode
3) Asked a friend to take the item while modifying the description, funny enough, I can still edit the description / name of the item, out of the basin, and when hitting save it modified the item in my friends inventory -> is this intended?
While updating the wiki, I noticed this:
1) Shaman and favored souls: No option to add spell slots for them. Will these class not get bonus spell slots?
2) Damage group does not gray out the property names for a bow, I can press add property to preparation list. But it does not adds it to apply properties. Oddly enough for ammo its blacked out. Is there any ranged weapon that we could add damage this way?
3) Now we can add climb as a skill option, is this intended?
Done with Tier 3 Magical.
Visual bug for Points Max for defaults craftable items:
https://imgur.com/a/1Bwrs8w
https://imgur.com/a/gvKPKNl
https://imgur.com/a/sMGfYCt
Visual bug for Points Max when manipulating Lesser Holy Symbol:
https://imgur.com/a/3iSPbrR
The description editor seems to be working well. I've tried normal descriptions, crazy descriptions - everything works well, no bugs.
Use CHA addy bracers (with +6 perform/bluff/leadership)
Put +1 bluff on it; -11 points remain.
Attempt to put +1 leadership on it, does not let you.
Goal was to reduce two of these down to 1, apply a rune, and then enchant.
I was having an issue with rogue leathers. It would say they had -36. I struggled to figure out how to reproduce this as sometimes it showed the proper 8 and other times showed the -36 with the same item. PGCC reset may have fixed this problem though as I haven't seen it since.
Edited to add: Still having issues, I have updated a screen shot and had the same issue with Murder's Raiment.
(Its a discord image, so it will go away some day)
"Expecting infinite growth in a world with finite resources is the definition of insanity."
-Someone Somewhere
ElevenOne wrote: Thu Apr 25, 2024 1:13 amSINCRA EDIT:
BREAKPOINT 1.1.5 (FOR MYSELF TO FIND EASIER)I did a couple tests of the new description system:
Aside some basic description changes (And nothing exploded), I tried to break it in the following ways:
1) Tried to put a long text, seems it is capped -> did not explode, the item name was funny as it went outside the screen with a long text.
2) Used weird symbols on name / description: "!"#$%&/()=?<br></dir><hola>/nÑ.ñáéíóú" --> did not explode
3) Asked a friend to take the item while modifying the description, funny enough, I can still edit the description / name of the item, out of the basin, and when hitting save it modified the item in my friends inventory -> is this intended?
Fixed soon
ElevenOne wrote: Sat Apr 27, 2024 12:25 amWhile updating the wiki, I noticed this:
1) Shaman and favored souls: No option to add spell slots for them. Will these class not get bonus spell slots?
2) Damage group does not gray out the property names for a bow, I can press add property to preparation list. But it does not adds it to apply properties. Oddly enough for ammo its blacked out. Is there any ranged weapon that we could add damage this way?
3) Now we can add climb as a skill option, is this intended?
Fixed soon
A1RMAN wrote: Sat Apr 27, 2024 9:06 amDone with Tier 3 Magical.
Visual bug for Points Max for defaults craftable items:
https://imgur.com/a/1Bwrs8w
https://imgur.com/a/gvKPKNl
https://imgur.com/a/sMGfYCtVisual bug for Points Max when manipulating Lesser Holy Symbol:
https://imgur.com/a/3iSPbrRThe description editor seems to be working well. I've tried normal descriptions, crazy descriptions - everything works well, no bugs.
The Orog armour is correct, it has no default rune
Not able to replicate the other two!
Darkstorn42 wrote: Fri May 10, 2024 5:16 amI was having an issue with rogue leathers. It would say they had -36. I struggled to figure out how to reproduce this as sometimes it showed the proper 8 and other times showed the -36 with the same item. PGCC reset may have fixed this problem though as I haven't seen it since.
Edited to add: Still having issues, I have updated a screen shot and had the same issue with Murder's Raiment.
(Its a discord image, so it will go away some day)
Also not able to replicate this, it's not faulting for me. It may be a PGCC issue or lag issue, I'll set some delays up and see if that helps any.
Xerah wrote: Fri May 03, 2024 7:19 pmUse CHA addy bracers (with +6 perform/bluff/leadership)
Put +1 bluff on it; -11 points remain.
Attempt to put +1 leadership on it, does not let you.
Goal was to reduce two of these down to 1, apply a rune, and then enchant.
Actually wasn't able to replicate this locally either, seemed to work just fine weirdly!
Irongron wrote:I've literally never used -guard on anyone.
Sincra wrote: Sat May 25, 2024 11:47 pmXerah wrote: Fri May 03, 2024 7:19 pmUse CHA addy bracers (with +6 perform/bluff/leadership)
Put +1 bluff on it; -11 points remain.
Attempt to put +1 leadership on it, does not let you.
Goal was to reduce two of these down to 1, apply a rune, and then enchant.
Actually wasn't able to replicate this locally either, seemed to work just fine weirdly!
Testing a bit more.
Lvl 30, Tier 3.
I cannot add Leadership or perform to those gloves. I can add +1 to bluff. Bluff is the first one in the list (of +6 skills), so maybe that is why?
I tried one at a time and tried all at once. Never lets me add +1 to anything but bluff.
Another thing I noticed is that my 5/- cold essence was costing me 2 points. I added a new one and it went to 0.
Just a note to anyone with old items/essences.
I'll ask that the above things I couldn't replicate be repeated, if possible. I'll do what I can myself.
PATCH BREAKPOINT 1.1.6
Irongron wrote:I've literally never used -guard on anyone.
I tested the essence thing and couldn't replicate, only natural resistance on items (such as yeti cloak) costed points, essences are 0.
For the item name/desciption editor, there is no check for item ownership, you can rename/edit any item using basin, even adding a name tag like [All] to allowing people to edit the item without basin (such as via anvil etc)
Sincra wrote: Tue May 28, 2024 12:07 amI'll ask that the above things I couldn't replicate be repeated, if possible. I'll do what I can myself.
PATCH BREAKPOINT 1.1.6
I have retested and gotten the same bug. Here is how I produce it on the PGCC.
1) Go to tailoring station and make new rogue leather/murder's raiment (Perhaps other items would do this to?)
2) Go straight to putting it in dweomor basin. Produces negative points for the item.
Work Around- I just figured this out, but it fixes itself and works as intended if you use the examine function on the item. This can be done any time and it will make the item read by the basin as expected, with 8 points left.
"Expecting infinite growth in a world with finite resources is the definition of insanity."
-Someone Somewhere
On the live servers its not possible to put enchants on containers.
On PGCC/The rework, you can.
You can create your own superior containers, by putting weight reduction on them.
This does not improve the maximum weight capacity.
Overwrote the reduction 20% to reduction 10%.
Added reduction 10%.
Can we keep this in please?
was testing today on PGCC and i found these bugs regarding the enchants:
1) Enhancement Bonus: when selecting it shows Point cost 2 (on the left panel), after adding to the preparation list Point cost is 10 (10 is the correct cost i guess)
2) Dark Vision: when selecting it shows Point cost 2 (on the left panel), after adding to the preparation list Point cost is 0
3) Spell Resistance: when selecting it shows Point cost 2 (on the left panel), after adding to the preparation list Point cost is 0
4) Light: when selecting it nothing shows on the left panel (i know light is 0 points 0 cost maybe this is intended, also maybe keep this at 0 points but a low gold cost just to be a tiny gold sink could be a nice idea)
5) Attack bonus: when selecting it nothing shows on the left panel, after adding to the preparation list Point cost is 4
That's it, i highlighted in bold the more serious ones because it's giving out properties for free
V1.1.6.
Did a quick test to get info for the wiki:
A) Spell resistance 10, it shows it has cost of 2 and 100 gold, but when attempting to apply it has a cost of 0 and 0 gold.
B) Vampiric regeneration is not blacked out when trying to apply to a ranged weapon, BUT, once it is on the prepared properties, hitting Apply properties button, nothing happens. Shouldn't the system not allow me to put it on prepared properties?
Wardbreaker will allow a rune, but is too far on the negative scale to be enchantable anyway. Should probably be un-runeable or have space for some enchanting?
Description:
So at one point, I put masterwork runes on some gear. At this time I was not a tier 3 enchanter, but a tier 0 one. I then enchanted the gear where I could.
Afterwards, I releveled to take craft mastery up to 30, giving me tier 3 dweomercraft. When attempting to enchant the same items with more properties, they had less points than expected: i.e., they only seemed to have the number of points available that were left over from before. It was like it was treating me as a Tier-0 enchanter again.
I redid the entire set from scratch with full craft mastery a second time and this was not experienced again. All items had the maximum amount of points.
Breakpoint 1.1.7
Irongron wrote:I've literally never used -guard on anyone.
Items appear to be unable to be runed now,
Reproduce:
Result:
tried after the last patch (1.1.7)
With a char that is dweomercraft 2
Enchanted Elite Sling
Says 34 points existing, remains 8, no rune. To make sure, I was able to add an attribute. Then I tried to master rune it said there was already a rune at least as good. So I deduced there was a master rune that simply was not indicated in the desription of item.
I guess a rune in this item wouldn't exactly be undue, but neither description nor wiki indicate it.
Sorry I wasn't able to upload screenshot because I never use hosts or anything, and the file is too big for the forum to accept it.
Tikin wrote: Sun Jul 28, 2024 12:55 amtried after the last patch (1.1.7)
With a char that is dweomercraft 2
Enchanted Elite Sling
Says 34 points existing, remains 8, no rune. To make sure, I was able to add an attribute. Then I tried to master rune it said there was already a rune at least as good. So I deduced there was a master rune that simply was not indicated in the desription of item.
I guess a rune in this item wouldn't exactly be undue, but neither description nor wiki indicate it.Sorry I wasn't able to upload screenshot because I never use hosts or anything, and the file is too big for the forum to accept it.
Should be fixed with 1.1.8!
BREAKPOINT 1.1.8
Irongron wrote:I've literally never used -guard on anyone.
sorry, I don't have any visual, but:
_item : Randomly Generated Belt, looted in Guldorand Region, came with a rune
_ tested in Pgcc to find out nature of the rune, but here's the results :
Existing Properties 12 poins (correct since 1 attribute and 2 skills +2)
Maximum to be enchanted : 14 points (as if there were no rune at all)
Moving this to the newer and more correct forum thread
Irongron wrote:I've literally never used -guard on anyone.
BREAKPOINT 1.1.9
Any bug reports prior to this that are not believed solved, please make sure and let me know the step by step and on what items.
Also if testing the console dialogue please state that for any bugs found it is that system.
Irongron wrote:I've literally never used -guard on anyone.
I'm not sure if this belongs here or if it's related to this rework but -transfer isn't working. I type -transfer on a character I'm trying to copy on to PGCC, but nothing appears, tried making a character then trying and trying on other characters and nothing, no characters appear on PGCC.
Draco Deleteur
Dreadlord Lucius Blackhand - "All is as Bane wills it."