Page 3 of 4

Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sun Apr 14, 2024 6:19 pm
by A1RMAN

Points calculation bug with Addy Bracer + T3 Rune. Allows for Points Sum = 35.

https://imgur.com/a/zJdaNLp

edit:

Lesser Holy Symbol is behaving bad again.

https://imgur.com/a/aTrWfiy


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Thu Apr 25, 2024 1:13 am
by ElevenOne

SINCRA EDIT:
BREAKPOINT 1.1.5 (FOR MYSELF TO FIND EASIER)

I did a couple tests of the new description system:

Aside some basic description changes (And nothing exploded), I tried to break it in the following ways:

1) Tried to put a long text, seems it is capped -> did not explode, the item name was funny as it went outside the screen with a long text.
2) Used weird symbols on name / description: "!"#$%&/()=?<br></dir><hola>/nÑ.ñáéíóú" --> did not explode
3) Asked a friend to take the item while modifying the description, funny enough, I can still edit the description / name of the item, out of the basin, and when hitting save it modified the item in my friends inventory -> is this intended?


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sat Apr 27, 2024 12:25 am
by ElevenOne

While updating the wiki, I noticed this:

1) Shaman and favored souls: No option to add spell slots for them. Will these class not get bonus spell slots?
2) Damage group does not gray out the property names for a bow, I can press add property to preparation list. But it does not adds it to apply properties. Oddly enough for ammo its blacked out. Is there any ranged weapon that we could add damage this way?
3) Now we can add climb as a skill option, is this intended?


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sat Apr 27, 2024 9:06 am
by A1RMAN

Done with Tier 3 Magical.

Visual bug for Points Max for defaults craftable items:
https://imgur.com/a/1Bwrs8w
https://imgur.com/a/gvKPKNl
https://imgur.com/a/sMGfYCt

Visual bug for Points Max when manipulating Lesser Holy Symbol:
https://imgur.com/a/3iSPbrR

The description editor seems to be working well. I've tried normal descriptions, crazy descriptions - everything works well, no bugs.


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Fri May 03, 2024 7:19 pm
by Xerah

Use CHA addy bracers (with +6 perform/bluff/leadership)

Put +1 bluff on it; -11 points remain.

Attempt to put +1 leadership on it, does not let you.

Goal was to reduce two of these down to 1, apply a rune, and then enchant.


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Fri May 10, 2024 5:16 am
by Darkstorn42

I was having an issue with rogue leathers. It would say they had -36. I struggled to figure out how to reproduce this as sometimes it showed the proper 8 and other times showed the -36 with the same item. PGCC reset may have fixed this problem though as I haven't seen it since.

Edited to add: Still having issues, I have updated a screen shot and had the same issue with Murder's Raiment.

Image

(Its a discord image, so it will go away some day)


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sat May 25, 2024 11:47 pm
by Sincra
ElevenOne wrote: Thu Apr 25, 2024 1:13 am

SINCRA EDIT:
BREAKPOINT 1.1.5 (FOR MYSELF TO FIND EASIER)

I did a couple tests of the new description system:

Aside some basic description changes (And nothing exploded), I tried to break it in the following ways:

1) Tried to put a long text, seems it is capped -> did not explode, the item name was funny as it went outside the screen with a long text.
2) Used weird symbols on name / description: "!"#$%&/()=?<br></dir><hola>/nÑ.ñáéíóú" --> did not explode
3) Asked a friend to take the item while modifying the description, funny enough, I can still edit the description / name of the item, out of the basin, and when hitting save it modified the item in my friends inventory -> is this intended?

Fixed soon

ElevenOne wrote: Sat Apr 27, 2024 12:25 am

While updating the wiki, I noticed this:

1) Shaman and favored souls: No option to add spell slots for them. Will these class not get bonus spell slots?
2) Damage group does not gray out the property names for a bow, I can press add property to preparation list. But it does not adds it to apply properties. Oddly enough for ammo its blacked out. Is there any ranged weapon that we could add damage this way?
3) Now we can add climb as a skill option, is this intended?

Fixed soon

A1RMAN wrote: Sat Apr 27, 2024 9:06 am

Done with Tier 3 Magical.

Visual bug for Points Max for defaults craftable items:
https://imgur.com/a/1Bwrs8w
https://imgur.com/a/gvKPKNl
https://imgur.com/a/sMGfYCt

Visual bug for Points Max when manipulating Lesser Holy Symbol:
https://imgur.com/a/3iSPbrR

The description editor seems to be working well. I've tried normal descriptions, crazy descriptions - everything works well, no bugs.

The Orog armour is correct, it has no default rune
Not able to replicate the other two!

Darkstorn42 wrote: Fri May 10, 2024 5:16 am

I was having an issue with rogue leathers. It would say they had -36. I struggled to figure out how to reproduce this as sometimes it showed the proper 8 and other times showed the -36 with the same item. PGCC reset may have fixed this problem though as I haven't seen it since.

Edited to add: Still having issues, I have updated a screen shot and had the same issue with Murder's Raiment.

Image

(Its a discord image, so it will go away some day)

Also not able to replicate this, it's not faulting for me. It may be a PGCC issue or lag issue, I'll set some delays up and see if that helps any.

Xerah wrote: Fri May 03, 2024 7:19 pm

Use CHA addy bracers (with +6 perform/bluff/leadership)

Put +1 bluff on it; -11 points remain.

Attempt to put +1 leadership on it, does not let you.

Goal was to reduce two of these down to 1, apply a rune, and then enchant.

Actually wasn't able to replicate this locally either, seemed to work just fine weirdly!


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sun May 26, 2024 1:45 am
by Xerah
Sincra wrote: Sat May 25, 2024 11:47 pm
Xerah wrote: Fri May 03, 2024 7:19 pm

Use CHA addy bracers (with +6 perform/bluff/leadership)

Put +1 bluff on it; -11 points remain.

Attempt to put +1 leadership on it, does not let you.

Goal was to reduce two of these down to 1, apply a rune, and then enchant.

Actually wasn't able to replicate this locally either, seemed to work just fine weirdly!

Testing a bit more.

Lvl 30, Tier 3.

I cannot add Leadership or perform to those gloves. I can add +1 to bluff. Bluff is the first one in the list (of +6 skills), so maybe that is why?

I tried one at a time and tried all at once. Never lets me add +1 to anything but bluff.


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sun May 26, 2024 2:00 am
by Xerah

Another thing I noticed is that my 5/- cold essence was costing me 2 points. I added a new one and it went to 0.

Just a note to anyone with old items/essences.


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Tue May 28, 2024 12:07 am
by Sincra

I'll ask that the above things I couldn't replicate be repeated, if possible. I'll do what I can myself.

PATCH BREAKPOINT 1.1.6


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Tue May 28, 2024 12:41 am
by Nazmina

I tested the essence thing and couldn't replicate, only natural resistance on items (such as yeti cloak) costed points, essences are 0.

For the item name/desciption editor, there is no check for item ownership, you can rename/edit any item using basin, even adding a name tag like [All] to allowing people to edit the item without basin (such as via anvil etc)


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Tue May 28, 2024 2:47 pm
by Darkstorn42
Sincra wrote: Tue May 28, 2024 12:07 am

I'll ask that the above things I couldn't replicate be repeated, if possible. I'll do what I can myself.

PATCH BREAKPOINT 1.1.6

I have retested and gotten the same bug. Here is how I produce it on the PGCC.
1) Go to tailoring station and make new rogue leather/murder's raiment (Perhaps other items would do this to?)
2) Go straight to putting it in dweomor basin. Produces negative points for the item.

Work Around- I just figured this out, but it fixes itself and works as intended if you use the examine function on the item. This can be done any time and it will make the item read by the basin as expected, with 8 points left.


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Wed May 29, 2024 11:50 am
by serono

On the live servers its not possible to put enchants on containers.
On PGCC/The rework, you can.
You can create your own superior containers, by putting weight reduction on them.
This does not improve the maximum weight capacity.

Overwrote the reduction 20% to reduction 10%.

Image
Image

Added reduction 10%.
Image
Image

Can we keep this in please? :)


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Wed May 29, 2024 1:05 pm
by Riversilk

was testing today on PGCC and i found these bugs regarding the enchants:

1) Enhancement Bonus: when selecting it shows Point cost 2 (on the left panel), after adding to the preparation list Point cost is 10 (10 is the correct cost i guess)
Image

2) Dark Vision: when selecting it shows Point cost 2 (on the left panel), after adding to the preparation list Point cost is 0

3) Spell Resistance: when selecting it shows Point cost 2 (on the left panel), after adding to the preparation list Point cost is 0

4) Light: when selecting it nothing shows on the left panel (i know light is 0 points 0 cost maybe this is intended, also maybe keep this at 0 points but a low gold cost just to be a tiny gold sink could be a nice idea)

5) Attack bonus: when selecting it nothing shows on the left panel, after adding to the preparation list Point cost is 4

That's it, i highlighted in bold the more serious ones because it's giving out properties for free


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Wed May 29, 2024 6:05 pm
by ElevenOne

V1.1.6.

Did a quick test to get info for the wiki:

A) Spell resistance 10, it shows it has cost of 2 and 100 gold, but when attempting to apply it has a cost of 0 and 0 gold.
B) Vampiric regeneration is not blacked out when trying to apply to a ranged weapon, BUT, once it is on the prepared properties, hitting Apply properties button, nothing happens. Shouldn't the system not allow me to put it on prepared properties?


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Mon Jul 15, 2024 5:28 pm
by eKross

Wardbreaker will allow a rune, but is too far on the negative scale to be enchantable anyway. Should probably be un-runeable or have space for some enchanting?


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Wed Jul 24, 2024 11:38 pm
by In Sorrow We Trust

Description:

So at one point, I put masterwork runes on some gear. At this time I was not a tier 3 enchanter, but a tier 0 one. I then enchanted the gear where I could.

Afterwards, I releveled to take craft mastery up to 30, giving me tier 3 dweomercraft. When attempting to enchant the same items with more properties, they had less points than expected: i.e., they only seemed to have the number of points available that were left over from before. It was like it was treating me as a Tier-0 enchanter again.

I redid the entire set from scratch with full craft mastery a second time and this was not experienced again. All items had the maximum amount of points.


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sat Jul 27, 2024 12:20 am
by Sincra

Breakpoint 1.1.7


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sat Jul 27, 2024 9:58 am
by In Sorrow We Trust

Items appear to be unable to be runed now,

Reproduce:

  1. Buy a normal unenchanted amulet from the shop.
  2. Attempt to apply any rune to it.

Result:

Image
Image


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sun Jul 28, 2024 12:55 am
by Tikin

tried after the last patch (1.1.7)

With a char that is dweomercraft 2

Enchanted Elite Sling

Says 34 points existing, remains 8, no rune. To make sure, I was able to add an attribute. Then I tried to master rune it said there was already a rune at least as good. So I deduced there was a master rune that simply was not indicated in the desription of item.
I guess a rune in this item wouldn't exactly be undue, but neither description nor wiki indicate it.

Sorry I wasn't able to upload screenshot because I never use hosts or anything, and the file is too big for the forum to accept it.

:heart:


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sun Jul 28, 2024 11:10 am
by Sincra
Tikin wrote: Sun Jul 28, 2024 12:55 am

tried after the last patch (1.1.7)

With a char that is dweomercraft 2

Enchanted Elite Sling

Says 34 points existing, remains 8, no rune. To make sure, I was able to add an attribute. Then I tried to master rune it said there was already a rune at least as good. So I deduced there was a master rune that simply was not indicated in the desription of item.
I guess a rune in this item wouldn't exactly be undue, but neither description nor wiki indicate it.

Sorry I wasn't able to upload screenshot because I never use hosts or anything, and the file is too big for the forum to accept it.

:heart:

Should be fixed with 1.1.8!

BREAKPOINT 1.1.8


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sat Nov 02, 2024 12:52 am
by Tikin

sorry, I don't have any visual, but:

_item : Randomly Generated Belt, looted in Guldorand Region, came with a rune

_ tested in Pgcc to find out nature of the rune, but here's the results :

Existing Properties 12 poins (correct since 1 attribute and 2 skills +2)
Maximum to be enchanted : 14 points (as if there were no rune at all)

:heart:


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Sat Jan 25, 2025 3:09 pm
by Sincra

Moving this to the newer and more correct forum thread


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Wed Feb 19, 2025 7:38 am
by Sincra

BREAKPOINT 1.1.9

Any bug reports prior to this that are not believed solved, please make sure and let me know the step by step and on what items.

Also if testing the console dialogue please state that for any bugs found it is that system.


Re: MEGATHREAD - DWEOMERCRAFTING REWORK ON PGCC

Posted: Thu Feb 20, 2025 9:28 pm
by Security_Blanket

I'm not sure if this belongs here or if it's related to this rework but -transfer isn't working. I type -transfer on a character I'm trying to copy on to PGCC, but nothing appears, tried making a character then trying and trying on other characters and nothing, no characters appear on PGCC.