Durvayas wrote: Sun Nov 25, 2018 7:21 pm
So I'll admit, I'm not surprised about the PvP numbers on Skal. Its a rough and tumble frontier town, you're dealing with a large number of people new to the server. There is going to be fighting by its very nature.
I've never, in all my time playing, ever seen a corpse depot in a temple look like this.
I'm not sure what the solution is. I'm honestly not sure we should have a solution. Perhaps Skal just needs more DMs specifically to watch over skal and keep things above board. As the place with the most newbies, I feel they're the ones that need the most scrutiny anyways.
As for the people complaining about the UD attacking the surface, and the piracy on the high seas...
The UD attacking the surface is 80% your own fault. Surface parties coming into the UD and harrassing people at our local dungeons, surface parties raiding Andunor and the hub, surface goodies patrolling Sibiyad to try and force all the evil people down into Andunor... Good job! You united the sharps and the table in their aggravation and animosity to surfacer hijinks, and its come full circle to bite you in the booty.
The UD has largely put a moratorium on fighting itself, because the surface made it nescessary.
The scales of power up there have long been tipped in the favor of team good ever since wharftown was destroyed and its population funneled into Andunor. If you're going to use PvP and IC means to force your evil under a rock, expect a whole lot more attacks to come from under those rocks than in the past.
For years, we've been told to change our RP to make the surface fear the denizens of Andunor because we weren't being taken seriously. Now, while I do see more outcasts than I'd like(
by sheer numbers, they're a slim majority at this point), I do not see as many tourists in the UD as I used to. I can't say its a bad thing. I recently had a drow on the surface, and for the first time in years the reaction was not "Oh hey, its a drow", it was "Oh shite! That be a drow there! *nervously pulls a weapon*".
If people are running behind the walls of their forts at night because they're worried raiding parties? Thats good RP. Thats normal in FR.
If people are hesitant to use the ships outside of large crews because they're worried about pirates? Thats good RP, thats also normal in FR.
If it really takes frequent raiding to get those who play the surface to take the UD seriously, then I hope we keep up the pace. And there are IC reasons WHY the UD has drastically increased its skirmishing with the surface of late. Its up to you to figure out exactly WHY, and how to convince the dark to ease up through RP.
The other 20% of the 'problem' is dev related.
The uptick in piracy is expected, and unrelated to the UD. There is a pirate faction now. Sencliff has an ample number of pirates to actually do pirate things at this point. It didn't used to. It didn't used to be organized enough to do it. The dearth of piracy in the past was largely a result of the environment being new, the characters being new, and the factions being new.
And again, the whole destroying wharftown and pushing all of team evil into the UD without giving them any real viable alternative...thing.