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Server Death
Posted: Sun Jun 25, 2017 9:42 am
by triaddraykin
This... is pretty massive. And a
good approach to making death meainingful. I love this update, but I'm -sure- I'm going to hate it at some point. Well done, and hats off to the team for having the courage to make the decision.
Re: Server Death
Posted: Sun Jun 25, 2017 9:42 am
by DarkDreamer
I second, third and fourth this post!!
Re: Server Death
Posted: Sun Jun 25, 2017 9:44 am
by triaddraykin
I'm going to add onto this... can the Tower finally get that toolset Mystran Altar, then?
Re: Server Death
Posted: Sun Jun 25, 2017 9:47 am
by One Two Three Five
I'm going to have to hunt down where the heck there's server-altars in the UD, but other than that, awesome.
Re: Server Death
Posted: Sun Jun 25, 2017 9:50 am
by Xanos950
cant wait to have my sun elf slave be forced to ask lolth for a raising hand. love the update!
mayyybeee just mayybeee allow fixture altars regardless?

pleasse?
Re: Server Death
Posted: Sun Jun 25, 2017 9:52 am
by Dunshine
Sorry, it's abuseable, it's waiting for people to drag around their portable altars during hunts.
Re: Server Death
Posted: Sun Jun 25, 2017 9:54 am
by One Two Three Five
Maybe some forgotten altars, left in the wilds, in cool/thematic locations.
Otherwise, as someone with a cleric with scribe scroll: this is dope
Re: Server Death
Posted: Sun Jun 25, 2017 9:57 am
by Kuma
One Two Three Five wrote:I'm going to have to hunt down where the heck there's server-altars in the UD, but other than that, awesome.
The Temples in each District have Sacrificial Altars in their main rooms, you silly.
Re: Server Death
Posted: Sun Jun 25, 2017 10:09 am
by One Two Three Five
You think I go in the lolth one? you kiddin me?
Re: Server Death
Posted: Sun Jun 25, 2017 10:37 am
by Nereida
I really like this change!
Well done!
Re: Server Death
Posted: Sun Jun 25, 2017 11:40 am
by Irongron
I have to add my kudos here, as the only part i played here was suggesting doing this via altars and not npcs. It simply never would have occurred to me to handle death this way, dunshine really deserves credit for taking such an original and thoughtful approach to the question of death.
Re: Server Death
Posted: Sun Jun 25, 2017 11:59 am
by Umskiptar
Guldorand might be the only settlement that lacks a permanent altar, can someone look into that?
That aside, I love this update and whoever had this idea.
Re: Server Death
Posted: Sun Jun 25, 2017 12:17 pm
by Marr
could we get a list of the Server altars per settlement?
Re: Server Death
Posted: Sun Jun 25, 2017 1:36 pm
by Giftstoff
A fantastic change, thank you!
Re: Server Death
Posted: Sun Jun 25, 2017 1:53 pm
by Cortex
The title of the thread made me think this would be a doomsday thread. Glad I was wrong.
Re: Server Death
Posted: Sun Jun 25, 2017 2:39 pm
by Septire
I like this change very much. Can't wait to see how to gets expanded in with regards to matching faith, consecration and the like.
Re: Server Death
Posted: Sun Jun 25, 2017 3:01 pm
by WanderingPoet
Dunshine wrote:Sorry, it's abuseable, it's waiting for people to drag around their portable altars during hunts.
Could there be a way to have player crafted altars turned into stationary(or really heavy) raise altars then? Not every deity has a server altar and having to go pray to some other god to raise your friend is really weird.
Akadi for example has a stationary area at the top of the crags but no actual altar to my knowledge, but my Priest of Akadi prays often at the shrine he built at the Weatherstone. Given that I don't want that altar taking a walk anyhow, making it permanent enough to be used for raising would be nice and give others a place to raise people while hunting in the Crags.
Re: Server Death
Posted: Sun Jun 25, 2017 3:28 pm
by Rwby
I worry if we made it so player altars could be used, the entire Island and every dungeon would suddenly be _full_ of altars.
Re: Server Death
Posted: Sun Jun 25, 2017 3:43 pm
by Dunshine
Yep, that's really not what we want to happen. We want to have control over where they are and how many there are. Good chance Irongron will be adding more soon.
Re: Server Death
Posted: Sun Jun 25, 2017 5:03 pm
by Marr
Still would love to see a list of the current server altars
Re: Server Death
Posted: Sun Jun 25, 2017 5:14 pm
by MissEvelyn
I'm going to add my kudos as well here! Well done!
Re: Server Death
Posted: Sun Jun 25, 2017 5:22 pm
by caldura firebourne
You guys are awesome! I can see alot of RP potential with these updates!
Re: Server Death
Posted: Sun Jun 25, 2017 8:20 pm
by Xantor_Stromgate
The death/respawn penalties are reverted back to before the big overhaul several months ago. So 5 minute respawn time instead of 20, no distinction between PVP/PVE deaths and the respawn penalties wear off in 2 ingame hours.
- NPC merchants will no longer sell Raise Dead / Resurrection Scrolls
- The scribing of Raise Dead scrolls will cost 25% piety, 10000 gold and 100 xp
- The scribing of Resurrection scrolls will cost 50% piety, 20000 gold and 200 xp
- The casting of Raise Dead from scrolls will cost 50% piety (25% for clerics)
- The casting of Resurrection from scrolls will cost 75% piety (50% for clerics)
- PC corpses can now be raised for free at Sacrificial Altars by means of the [pray] option in the Altars dialog. This will only work for permanent (toolset) Altars, not the player created fixtures. Just put the corpse(s) near the altar and choose the [pray] option. There is a 25% chance each pray-round that a corpse will be raised. So sometimes you need to pray a little longer (harder) for your friends to get raised, but it will happen.
Reasoning:
- The instant raising of fallen PCs during travels will be limited, and RP will be generated by having to take your fallen friends back to an altar or a PC Cleric. This will make response to the seriousness of deaths much more ingame, instead of a penalty for the player.
- Low level characters will now also have the opportunity to raise their fallen friends, without needing to buy expensive scrolls.
- People will try to find Clerics to join their travels more eagerly.
-Dunshine, A.K.A. Heaven Let Your Light Shine!!!
Haha! That's the way!!! Oh, Clerics, Priests and Shamans, where art thou!?
"NO dyin'"!!!! - Xantor Stromgate
Re: Server Death
Posted: Tue Jun 27, 2017 2:38 pm
by Roshamboe
Fantastic.
Re: Server Death
Posted: Tue Jun 27, 2017 7:12 pm
by Durvayas
Kuma wrote:One Two Three Five wrote:I'm going to have to hunt down where the heck there's server-altars in the UD, but other than that, awesome.
The Temples in each District have Sacrificial Altars in their main rooms, you silly.
The Sharps temple does, the Lolthite temple does not.