Cordor Rules the Seas!
Posted: Sat Jul 01, 2017 11:21 pm
We had an almost entirely staffed meeting the other day the other day, a completely impromptu one, mind, and seeing nearly all of us together under one roof had me reflect on how much fun I am having playing a Cordorian, and how far the whole show has come.
What I cherish most about this Cordor revival (as I think of it), is that it's come about through grind and hustle, through sheer effort and TLC. It wasn't mere happenstance, it wasn't a wave to be ridden, nor was it a bandwagon to hop onto it. It was taken, by a collective of players I am ever grateful to be associated with, from backstage to front and center. I would credit much of the success to the environment of heavy delegation, enablement and "trickle-down importance" that we went forward with. I think even the ye olde 2012 "lol cordor" meme parroting has started to shake off.
I am very grateful that I've been able to be a part of something so big and literally server-changing despite playing with the handicap that is my timezone (rip). It's thrown off a lot of fears for me about getting involved in factions with said limited playtime. So I want to thank all of the different components of Cordor and co., because that is why its so great. I also want to thank the people who perhaps felt uncomfortable with the huge changes that were pushed in the beginning but either came to bear with us, or delivered antagonist roleplay in a more meaningful way than Cordor's political scene is stereotypically host to when change is on the table. And one can't forget the DM/Dev team, who have devoted, even just recently, many, many hours to bringing the city to life.
Cordor rules the seas!
What I cherish most about this Cordor revival (as I think of it), is that it's come about through grind and hustle, through sheer effort and TLC. It wasn't mere happenstance, it wasn't a wave to be ridden, nor was it a bandwagon to hop onto it. It was taken, by a collective of players I am ever grateful to be associated with, from backstage to front and center. I would credit much of the success to the environment of heavy delegation, enablement and "trickle-down importance" that we went forward with. I think even the ye olde 2012 "lol cordor" meme parroting has started to shake off.
I am very grateful that I've been able to be a part of something so big and literally server-changing despite playing with the handicap that is my timezone (rip). It's thrown off a lot of fears for me about getting involved in factions with said limited playtime. So I want to thank all of the different components of Cordor and co., because that is why its so great. I also want to thank the people who perhaps felt uncomfortable with the huge changes that were pushed in the beginning but either came to bear with us, or delivered antagonist roleplay in a more meaningful way than Cordor's political scene is stereotypically host to when change is on the table. And one can't forget the DM/Dev team, who have devoted, even just recently, many, many hours to bringing the city to life.
Cordor rules the seas!