Trap Skills
Posted: Mon Dec 11, 2017 2:09 pm
Would it be possible to mimic the base skill points invested in Set Trap to also be applied to Disable Trap for Rangers, and vice versa for Rogues/Assassins? Perhaps gated by class level to prevent jack-of-all-trades character dips?
It would finally allow Rangers to recover/disable any traps they lay down whilst saving a stack of skill points on Assassins and Rogues. Granted traps aren't widely used but this little boon would no doubt be welcomed on three classes in need of something a little extra.
It would finally allow Rangers to recover/disable any traps they lay down whilst saving a stack of skill points on Assassins and Rogues. Granted traps aren't widely used but this little boon would no doubt be welcomed on three classes in need of something a little extra.