Abyssal Citadel is old, needs love.
Posted: Sun Feb 11, 2018 10:33 am
Being the current owner and tenant of this place I feel I need to bring up a few things about it:
The main living area is shared by everyone. This means it only has 60 fixtures worth of space.
There are 7 quarters, 6 dorm clones that are rectangular and a giant square 'big boy room'.
This guildhall is ancient, I know there are a bunch of rumors that its being worked on- but I'd like to see some small quality of life things if possible.
An open faction storage. One, or better, two areas for dedicated storage in the Citadel would be nice for both its internal community / as well as to cut down on fixture space. We are currently the remaining quarters (which I'd rather fill with players) as generic storage.
An NPC who sells food / water / potentially is a banker. This would put the guildhall in line with many other guildhalls on the server.
The Warlock inside put somewhere else in the module. He wanders around (annoying) and he is the guy who need to talk to get pacted with Abyssal stuff. (Though his conversation is actually just the clone of the guy in Dis and he invokes Dispater!) He should be put either outside in the Abyss or somewhere else on the server so people who do not have access to the Citadel can visit him.
I'd like to see an NPC merchant put in the library replace him with an inventory similar in a lot of guildshalls, manors that sells paper, books of language, and maybe a few scrolls or something.
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Those would be wonderful and would help out the current denizens of the 363rd and tide them over for something crazy and major later. Thank you, that is all.
The main living area is shared by everyone. This means it only has 60 fixtures worth of space.
There are 7 quarters, 6 dorm clones that are rectangular and a giant square 'big boy room'.
This guildhall is ancient, I know there are a bunch of rumors that its being worked on- but I'd like to see some small quality of life things if possible.
An open faction storage. One, or better, two areas for dedicated storage in the Citadel would be nice for both its internal community / as well as to cut down on fixture space. We are currently the remaining quarters (which I'd rather fill with players) as generic storage.
An NPC who sells food / water / potentially is a banker. This would put the guildhall in line with many other guildhalls on the server.
The Warlock inside put somewhere else in the module. He wanders around (annoying) and he is the guy who need to talk to get pacted with Abyssal stuff. (Though his conversation is actually just the clone of the guy in Dis and he invokes Dispater!) He should be put either outside in the Abyss or somewhere else on the server so people who do not have access to the Citadel can visit him.
I'd like to see an NPC merchant put in the library replace him with an inventory similar in a lot of guildshalls, manors that sells paper, books of language, and maybe a few scrolls or something.
---
Those would be wonderful and would help out the current denizens of the 363rd and tide them over for something crazy and major later. Thank you, that is all.