Isle of Sencliff
Posted: Fri Apr 20, 2018 4:46 pm
After spending a decent amount of time on the new and improved Sencliff I've noticed a few things that struck me as odd, or are outright missing.
Purchasable ships - While the rentable ships are good its hard to form crews around them, a few ships would be a welcome addition (one per dock pier maybe?) with a suitable rank requirement.
Secure Pirate Areas - For a pirate island its unnervingly open to everyone, there are no secure areas to talk away from any visitors that wander through and nothing to prevent any ship from docking. Making the docks and feasthall only accessable to those with the tattoo would be ideal, though it would require locating of all the shops, smuggler, tattoo-giver outside and any visiting skiffs to the beach.
Increased Security - The isle feels a bit too lightly guarded for what it is, as the number of pirates increase so to do the chances of the islanding being raided by lawfuls. Anyone doing so now will land smack bang in the middle of an unguarded dock with nothing to stop them.
Purchasable ships - While the rentable ships are good its hard to form crews around them, a few ships would be a welcome addition (one per dock pier maybe?) with a suitable rank requirement.
Secure Pirate Areas - For a pirate island its unnervingly open to everyone, there are no secure areas to talk away from any visitors that wander through and nothing to prevent any ship from docking. Making the docks and feasthall only accessable to those with the tattoo would be ideal, though it would require locating of all the shops, smuggler, tattoo-giver outside and any visiting skiffs to the beach.
Increased Security - The isle feels a bit too lightly guarded for what it is, as the number of pirates increase so to do the chances of the islanding being raided by lawfuls. Anyone doing so now will land smack bang in the middle of an unguarded dock with nothing to stop them.