Expand Settlement Sabotage System
Posted: Thu Nov 08, 2018 3:34 am
Hi.
Over the years, the amount of things you can do to a settlement have drastically been cut down which has reduced the avenues of conflict between settlements and between settlements and individuals.
Right now your only option (aside from pvp and generally targeting the faction) is:
-Poisoning food to lower food stocks
-Poisoning wells
-Assassination
-Buying settlement stocks in order to feed NPC mobs (this is very limited)
Perhaps rather than tying any sabotage to pvp or resources (since this appears to upset people a lot), there might be a morale meter that can be sabotaged through various options and instability that can then decrease the attentiveness of guards (exile dcs) or allow officials to be bribed to a % or change the merchant prices or stocks.
((P.S. The degrade/anarchy script is very broad in terms of its effectiveness so a settlement can recover almost overnight which is why I haven't included it))
Thank you,
-S
Over the years, the amount of things you can do to a settlement have drastically been cut down which has reduced the avenues of conflict between settlements and between settlements and individuals.
Right now your only option (aside from pvp and generally targeting the faction) is:
-Poisoning food to lower food stocks
-Poisoning wells
-Assassination
-Buying settlement stocks in order to feed NPC mobs (this is very limited)
Perhaps rather than tying any sabotage to pvp or resources (since this appears to upset people a lot), there might be a morale meter that can be sabotaged through various options and instability that can then decrease the attentiveness of guards (exile dcs) or allow officials to be bribed to a % or change the merchant prices or stocks.
((P.S. The degrade/anarchy script is very broad in terms of its effectiveness so a settlement can recover almost overnight which is why I haven't included it))
Thank you,
-S