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Please give Feylocks improved invisibility

Posted: Mon Nov 19, 2018 3:35 pm
by The Incredulous Bulk
I know there is talk of possibly overhauling the path, but in the meantime, this could at least be applied as a band-aid. Having to constantly apply displacement makes the path less enjoyable to play.

Re: Please give Feylocks improved invisibility

Posted: Wed Dec 05, 2018 9:26 pm
by Irongron
I like it that Displacement has some solid use, if there's an issue with the duration we'll look at that rather than replace it with Imp Invisiblity. Rejected.