Linking the prices of npc shops with the towns stocks
Posted: Wed Feb 04, 2015 10:18 am
LIVING MERCHANT PRICES
Any chance the prices SELLING AND buying items on shops may increase and decrease in a linked rate with the stocked resources in each settlement?
Like... When the settlement were going low on metal, then the smithers will buy weapons at a higher price (let's say till 300 gp max / item), but when there is a lot of metal stocked, the prices of bought will fall to something like 100 gp max/item)
Also, that may affect to the real prices of the goods the npc shops have, by increasing or decreasing by as much like +/- 50% their standard prices.
Any chance the prices SELLING AND buying items on shops may increase and decrease in a linked rate with the stocked resources in each settlement?
Like... When the settlement were going low on metal, then the smithers will buy weapons at a higher price (let's say till 300 gp max / item), but when there is a lot of metal stocked, the prices of bought will fall to something like 100 gp max/item)
Also, that may affect to the real prices of the goods the npc shops have, by increasing or decreasing by as much like +/- 50% their standard prices.