Monk QS question
Posted: Mon Mar 25, 2019 11:00 pm
Since a monk using a quarterstaff follows the monks unarmed attack progression, is to 20/10 build the recommended build for a QS using monk?
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If you're doing 19 rogue levels then 6 monk/5 fighter seems best to me. 6 monk is a speed boost and free KD/imp KD feats and you can still get epic weapon specialization. Or is there a reason you'd do 5 monk and 6 fighter instead?Baron Saturday wrote: Tue Mar 26, 2019 5:54 am If I were to make a QS "monk" at this point, it would probably only have 4-5 levels of monk (depending on how much I want that +1 monk AC). For the rest I would do something along the lines of 21 ranger/4-5 rogue or 6 fighter/19 rogue. Nothing amazing here, but either way would be a reasonably playable Dex melee character.
This really isn't a good split. You don't get Improved Dual-Wielding or Improved Two-Weapon Fighting, which are both objectively necessary on any dual-wielding build.
I just don't like the idea of waiting until epic levels to get KD.Sea Shanties wrote: Tue Mar 26, 2019 7:03 am If you're doing 19 rogue levels then 6 monk/5 fighter seems best to me. 6 monk is a speed boost and free KD/imp KD feats and you can still get epic weapon specialization. Or is there a reason you'd do 5 monk and 6 fighter instead?
tbh one of the better splits, because of this, is Rogue (or Assassin) 19/Fighter 8/Monk 3. You get IKD pre-epic still, albeit at the cost of 10% movement speed.Baron Saturday wrote: Tue Mar 26, 2019 3:09 pmI just don't like the idea of waiting until epic levels to get KD.Sea Shanties wrote: Tue Mar 26, 2019 7:03 am If you're doing 19 rogue levels then 6 monk/5 fighter seems best to me. 6 monk is a speed boost and free KD/imp KD feats and you can still get epic weapon specialization. Or is there a reason you'd do 5 monk and 6 fighter instead?
And now you understand why high-level Monk isn't that wonderful in any real offensive capability.JubJub wrote: Tue Mar 26, 2019 3:31 pm So sounds like unarmed is the only real way to go now for anyone wanting to play a monk with more than a few monk lvls? but with stunning fist crap now, is it worth unarmed anymore? If you want to use weapons it sounds like a small dip is the only real way to go.
Well... Not going to argue with Jack about builds. But...Jack Oat wrote: Tue Mar 26, 2019 3:45 pmAnd now you understand why high-level Monk isn't that wonderful in any real offensive capability.JubJub wrote: Tue Mar 26, 2019 3:31 pm So sounds like unarmed is the only real way to go now for anyone wanting to play a monk with more than a few monk lvls? but with stunning fist crap now, is it worth unarmed anymore? If you want to use weapons it sounds like a small dip is the only real way to go.
Makes sense, though between choking powder, darkness wands and inherently lower AB I don't feel like a rogue/monk needs KD as early as a more direct fighter. Still, you'd have to put off that 6th monk or 5th fighter to level 30 which means an awful long wait for either KD or epic weapon specialization.Baron Saturday wrote: Tue Mar 26, 2019 3:09 pmI just don't like the idea of waiting until epic levels to get KD.Sea Shanties wrote: Tue Mar 26, 2019 7:03 am If you're doing 19 rogue levels then 6 monk/5 fighter seems best to me. 6 monk is a speed boost and free KD/imp KD feats and you can still get epic weapon specialization. Or is there a reason you'd do 5 monk and 6 fighter instead?
You do 26 damage/hit across 7 APR, hasted with Flurry of Blows turned on, and your top AB is 38 with Flurry of Blows on. I've played several fist-based Monks of differing builds, I know the pain of those builds. I speak from personal experience when I say that they're severely lacking in the "Offensive Capability" department.Astral wrote: Tue Mar 26, 2019 4:31 pmWell... Not going to argue with Jack about builds. But...Jack Oat wrote: Tue Mar 26, 2019 3:45 pmAnd now you understand why high-level Monk isn't that wonderful in any real offensive capability.JubJub wrote: Tue Mar 26, 2019 3:31 pm So sounds like unarmed is the only real way to go now for anyone wanting to play a monk with more than a few monk lvls? but with stunning fist crap now, is it worth unarmed anymore? If you want to use weapons it sounds like a small dip is the only real way to go.
Playing a fist monk 20/5/5 as my current main and my damage is 1d20 + 3 str + 2 belt with weapon spec + 4 physical + 4 essence + 1d4 rune. Its MUCH better than it used to be a couple of years back and its not entirely terrible from my personal experience.
Edit: Stunning fist is shit.
You forgot weapon finesse.Astral wrote: Tue Apr 30, 2019 5:22 am Elf
STR: 10
DEX: 20 (gift) (28)
CON: 14 (gift)
WIS: 14
INT: 14
CHA: 8
01: Ranger(1): Strong Soul, {Dual Wield}
02: Ranger(2)
03: Ranger(3): weapon focus: QS
04: Monk(1): DEX+1, {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}, (DEX=21)
05: Monk(2): {Deflect Arrows}
06: Monk(3): expertise
07: Ranger(4)
08: Ranger(5): DEX+1, (DEX=22)
09: Ranger(6): improved expertise
10: Ranger(7)
11: Ranger(8)
12: Ranger(9): DEX+1, impprove crit, {Improved Two-Weapon Fighting}, (DEX=23)
13: Ranger(10)
14: Ranger(11)
15: Ranger(12): blind fight
16: Ranger(13): DEX+1, (DEX=24)
17: Ranger(14)
18: Ranger(15): toughness or iron will
19: Ranger(16)
20: Ranger(17): DEX+1, (DEX=25)
21: Ranger(18): epic weapon focus
22: Ranger(19)
23: Ranger(20)
24: Ranger(21): DEX+1, bane of enemies, (DEX=26)
25: Monk(4)
26: Monk(5)
27: Monk(6): great dexterity I, {Knockdown, Improved Knockdown}, (DEX=27)
28: Bard(1): DEX+1, (DEX=28)
29: Bard(2)
30: Bard(3): blinding speed or epic: discipline