Poison and Contagion
Posted: Mon Apr 15, 2019 8:39 am
As a Talonite I believe that poison and disease are nice.
However I also feel that the DCs for said spells are somewhat disappointing: let me explain.
When the spells Poison and Contagion are cast, normal DC rules do not apply: instead, the DC that the target has to roll against to resist is that of the base poison or disease that is randomly selected when the spell is cast.
I had instances with Lladria in which, as a lvl 24 Cleric, I cast Contagion on a defenseless and willing target (don't ask!) only to have them easily resist the DC 13 disease I had summoned. Same with poison with DC 18.
Given how limited the instances in which these spells are used are, would it be possible or even desireable to bump their DCs a bit? The spells -do- require a certain investment before being cast, as they are touch range and hardly end any fight, thus I think it would be more interesting to see them have their niche use, which I think is currently denied by the very low DCs.
However I also feel that the DCs for said spells are somewhat disappointing: let me explain.
When the spells Poison and Contagion are cast, normal DC rules do not apply: instead, the DC that the target has to roll against to resist is that of the base poison or disease that is randomly selected when the spell is cast.
I had instances with Lladria in which, as a lvl 24 Cleric, I cast Contagion on a defenseless and willing target (don't ask!) only to have them easily resist the DC 13 disease I had summoned. Same with poison with DC 18.
Given how limited the instances in which these spells are used are, would it be possible or even desireable to bump their DCs a bit? The spells -do- require a certain investment before being cast, as they are touch range and hardly end any fight, thus I think it would be more interesting to see them have their niche use, which I think is currently denied by the very low DCs.