Player Review on: Arelith
Posted: Thu May 09, 2019 8:26 pm
ARELITH- 5 Years and Deeper
The Good
Be IC at all times. For many many years, this has been the driving dynamic that creates the sandbox that permits so many amazing stories to take place. While on other servers OOC talk is permitted and encouraged where necessary, the narrative on Arelith has always been more immersive, because other than an occasional typo correction or a DM chat, everything is IC. 10/10 the most beneficial rule to the server, while I originally found it a little intimidating that I couldn't convey clarifications to a large group quickly, it's all managed to work itself out for the better in both atmosphere and my writing.
The people are amazing. I have played and talked with many individuals, most with their own unique quirks and eccentricities. I have found things I can talk about with more people than I can count playing here, found interesting friends that I can enjoy other games with, and overall found a group of people that are generally dedicated to making the most immersive atmosphere they can, even if it's just in a small bubble outside the main chaos.
The staff - I have never found them less than helpful or approachable. Even during the one occasion where I had a nebulous oops and required punishment, things were explained to me reasonably and rationally and while I wasn't happy with the outcome (a level loss back in the day was like a month's worth of work for me) I didn't feel I was treated unfairly. The staff handles a lot of problems- a literal unending stream of them- and manages to put forward a courteous demeanor.
The Bad
The Cliques - These exist. It's never been too much of a problem for me- I'm a verbose, stubborn bastard, and I like to meet new people and play with everyone that wants to play. These cliques exist, but for one reason or another I've never found one I couldn't find a way to involve myself in. But other people don't share in my luck and fortune, and I have definitively seen other people brushed aside by some of the groups I have the good luck get in with simply by deciding "I'm going to go do this" and doing it. This can not only create sadness for the people brushed aside, but it can generate envy and resentment towards everyone else for allowing it to happen, which over time, festers...
Oversensitivity - For clarification, I'm all about the Be Nice rule; OOC. Be civil to your fellow players. Remember that because someone shanked your toon last week doesn't mean they hate your guts and you should verbally castigate them today. However, the idea that something going wrong with your characters is an offense against you by another player is a dominant one here, and there are, at least monthly, people issuing complaints against IC behaviors and all I can think to myself is "would you like us to change your diaper for you, too?"
This is a shared narrative experience, but it's also a game, and games have drawbacks and challenges. Sometimes you lose a life. Sometimes you don't get the high score. Sometimes you have to start over. When another person's character causes that here, the go-to reaction I observe is to completely separate oneself from the instigator IC and OOC'ly seek to avoid further IC interactions with that player and anything to do with them, rather than to make that an IC behavior and find ways OOC'ly, together, to arrange for those plans to go wrong and create further narrative between each other.
To me, it would be like if everytime I died in Super Mario as a kid, I took the cartridge out of the console and soaked it in bleach before smashing it with a hammer so that it could never offend me again. It's sad, and it keeps people from moving forward with the game.
The Ugly
The Hugbox. This is the nasty side of the oversensitivity. This is new rules being made and new stances being taken that remove agency from players to control their own story because someone else who can opt into or out of interaction with that person might be horribly offended. I'm not talking about interactive attempts to force uncomfortable RP on someone else. I'm talking about the inability to write a history or current happening for your own character because another player might see it and have some kind of a meltdown.
It is my fervent opinion that if you are this fragile you do not belong on this server. Not because you aren't a good person, but because the sand in a sandbox causes friction burns, and it's not fair to tell every other kid in the sandbox what their castle has to look like so that you don't feel put out sitting next to yours.
The world you chose to play in is NOT a nice one. Demons, devils, murderers, thieves, pirates, undead, slave traders... these things exist. If you find a world full of terrible, evil, awful things to conquer and overcome to be too ugly to exist in, you should find a nicer one instead of depriving the people who came here knowing what was up of their castle-building options.
Character Assassination
This right here. Over my years on Arelith, everytime I've ever considered quitting, it's about this. This happens. It happens regularly. It's still happening. And as long as you convincingly believe you're in the right to feel the way you do, nothing ever happens about it. It hasn't happened to me (or if it has, I'm oblivious enough to not care), but it has happened to MULTIPLE people I play with. Some no longer play here. Some do.
I'm going to out a personal experience of mine. Several, actually. I'm going to exclude all other names. I am not doing this to shame people, I am doing this to raise awareness. It is not a report, because I do not believe the many people I have observed as guilty of this (Admins, staff, and players alike included) initially do so out of a place of bad intentions, but good ones instead.
Unfortunately, the road to hell is paved with your good intentions.
Several years ago, I was discussing something with someone, and another player's name came up. There was an immediately awkward wall of discussion about how the individual I was talking to had heard awful things about someone and I should be careful and they weren't sure they were comfortable continuing.
I myself had met the person in question in person, multiple times. We are real life friends, and this person is important to me; literally, more important than anything or anyone on this server, or the server itself. They are the person who introduced me to the server. I would light you all on fire for this person without a second thought, because they are that much more important to me.
I was aware, exquisitely, of the things they had heard of, as well as BOTH sides of the story, not just one. I spoke with this person at length, and attempted to convince them they were doing this other person a disservice, not just by taking other people's words as the gospel without getting both sides, but also by SPREADING this incomplete information.
I later on found out that this person was an admin, and through ways I do not feel it prudent or relevant to disclose, that this information was circulated from the top down, to such an extent that the person the crap was being talked about got wind of it, and literally shed tears in my presence over because they didn't understand how people who had never met them could be so blatantly hateful and eager to jump on a bandwagon they didn't understand.
The player who started these rumors still plays here today- I have interacted with them IC at length, spoken with them OOC, and while I verbally disagreed with their take on things, I never treated them differently in-game because of it. In fact, we literally changed the face of the server together by working together IC.
This player was an individual who was hurting. They didn't set out to be a jerk for no reason and hurt someone else (who was also deeply hurting). They were hurt, they lashed out, and that lash spread and got infected and made it so that someone who is more important to me than all of you could no longer bring themselves to think about playing on the server without being upset.
So they don't.
This happens regularly. The initial lash goes out, it spreads, and by the time it comes back to look back on history and figure out where things might have gone/been wrong, people are so convinced that nothing is wrong and that everyone got everything they deserved, that there is no fixing the situation, and people who have literally been a first point of contact for this server, spent hours contributing to its story, and spent untold effort trying to make it fun for other people, are all brushed under the rug over small offenses that get blown greatly out of proportion by people who are oversensitive and refuse to move on years later.
The ugly side of this server is that it takes friends that should all be able to play together, puts them in with cliques outside their own, and then picks sides when one clique points a finger at the other- and it never looks back at what was lost. There is no room for discussion that the way things were handled could have been handled better. There is no real interest, in my repeated experience, in trying to re-incorporate these people, who aren't bad people, just like you or me, back into the experience, to make friends. There is only interest in preventing the fallout from their removal, and maintaining a calm quiet until the people that remember them are gone or no longer care.
I remember, and I care. I still play here. Everyone- please look inside yourself and look for a little forgiveness. There are those of you I still play with who still talk trash to this day about other people I enjoy playing with/have enjoyed playing with. There's actually a lot of you. This problem is the single biggest deterrent I have to logging into Arelith, and you number over a dozen. Literally, more than a dozen of you that I love to play with have spoken crap about others I enjoy playing with. Some of you about each other, some of you about people I've never seen you interact with.
The next time you feel the need to spread toxicity, please take a breath, and try to figure out where the other person might be coming from or at in their life. Please consider that unless you've met the player you're playing with and know them extremely personally, you might be making it incredibly awkward for them as they try to find a diplomatic solution to change the subject without making you feel like a bad person for talking badly about other people who aren't around to defend themselves. Consider that you might not know the whole story about this person you're besmirching that you've never met, and that there is room for you to be wrong.
Staff or player, these are my findings, for better or for worse, after 5 years. I hope things get better, and I hope in another 5 years there is no Ugly section.
The Good
Be IC at all times. For many many years, this has been the driving dynamic that creates the sandbox that permits so many amazing stories to take place. While on other servers OOC talk is permitted and encouraged where necessary, the narrative on Arelith has always been more immersive, because other than an occasional typo correction or a DM chat, everything is IC. 10/10 the most beneficial rule to the server, while I originally found it a little intimidating that I couldn't convey clarifications to a large group quickly, it's all managed to work itself out for the better in both atmosphere and my writing.
The people are amazing. I have played and talked with many individuals, most with their own unique quirks and eccentricities. I have found things I can talk about with more people than I can count playing here, found interesting friends that I can enjoy other games with, and overall found a group of people that are generally dedicated to making the most immersive atmosphere they can, even if it's just in a small bubble outside the main chaos.
The staff - I have never found them less than helpful or approachable. Even during the one occasion where I had a nebulous oops and required punishment, things were explained to me reasonably and rationally and while I wasn't happy with the outcome (a level loss back in the day was like a month's worth of work for me) I didn't feel I was treated unfairly. The staff handles a lot of problems- a literal unending stream of them- and manages to put forward a courteous demeanor.
The Bad
The Cliques - These exist. It's never been too much of a problem for me- I'm a verbose, stubborn bastard, and I like to meet new people and play with everyone that wants to play. These cliques exist, but for one reason or another I've never found one I couldn't find a way to involve myself in. But other people don't share in my luck and fortune, and I have definitively seen other people brushed aside by some of the groups I have the good luck get in with simply by deciding "I'm going to go do this" and doing it. This can not only create sadness for the people brushed aside, but it can generate envy and resentment towards everyone else for allowing it to happen, which over time, festers...
Oversensitivity - For clarification, I'm all about the Be Nice rule; OOC. Be civil to your fellow players. Remember that because someone shanked your toon last week doesn't mean they hate your guts and you should verbally castigate them today. However, the idea that something going wrong with your characters is an offense against you by another player is a dominant one here, and there are, at least monthly, people issuing complaints against IC behaviors and all I can think to myself is "would you like us to change your diaper for you, too?"
This is a shared narrative experience, but it's also a game, and games have drawbacks and challenges. Sometimes you lose a life. Sometimes you don't get the high score. Sometimes you have to start over. When another person's character causes that here, the go-to reaction I observe is to completely separate oneself from the instigator IC and OOC'ly seek to avoid further IC interactions with that player and anything to do with them, rather than to make that an IC behavior and find ways OOC'ly, together, to arrange for those plans to go wrong and create further narrative between each other.
To me, it would be like if everytime I died in Super Mario as a kid, I took the cartridge out of the console and soaked it in bleach before smashing it with a hammer so that it could never offend me again. It's sad, and it keeps people from moving forward with the game.
The Ugly
The Hugbox. This is the nasty side of the oversensitivity. This is new rules being made and new stances being taken that remove agency from players to control their own story because someone else who can opt into or out of interaction with that person might be horribly offended. I'm not talking about interactive attempts to force uncomfortable RP on someone else. I'm talking about the inability to write a history or current happening for your own character because another player might see it and have some kind of a meltdown.
It is my fervent opinion that if you are this fragile you do not belong on this server. Not because you aren't a good person, but because the sand in a sandbox causes friction burns, and it's not fair to tell every other kid in the sandbox what their castle has to look like so that you don't feel put out sitting next to yours.
The world you chose to play in is NOT a nice one. Demons, devils, murderers, thieves, pirates, undead, slave traders... these things exist. If you find a world full of terrible, evil, awful things to conquer and overcome to be too ugly to exist in, you should find a nicer one instead of depriving the people who came here knowing what was up of their castle-building options.
Character Assassination
This right here. Over my years on Arelith, everytime I've ever considered quitting, it's about this. This happens. It happens regularly. It's still happening. And as long as you convincingly believe you're in the right to feel the way you do, nothing ever happens about it. It hasn't happened to me (or if it has, I'm oblivious enough to not care), but it has happened to MULTIPLE people I play with. Some no longer play here. Some do.
I'm going to out a personal experience of mine. Several, actually. I'm going to exclude all other names. I am not doing this to shame people, I am doing this to raise awareness. It is not a report, because I do not believe the many people I have observed as guilty of this (Admins, staff, and players alike included) initially do so out of a place of bad intentions, but good ones instead.
Unfortunately, the road to hell is paved with your good intentions.
Several years ago, I was discussing something with someone, and another player's name came up. There was an immediately awkward wall of discussion about how the individual I was talking to had heard awful things about someone and I should be careful and they weren't sure they were comfortable continuing.
I myself had met the person in question in person, multiple times. We are real life friends, and this person is important to me; literally, more important than anything or anyone on this server, or the server itself. They are the person who introduced me to the server. I would light you all on fire for this person without a second thought, because they are that much more important to me.
I was aware, exquisitely, of the things they had heard of, as well as BOTH sides of the story, not just one. I spoke with this person at length, and attempted to convince them they were doing this other person a disservice, not just by taking other people's words as the gospel without getting both sides, but also by SPREADING this incomplete information.
I later on found out that this person was an admin, and through ways I do not feel it prudent or relevant to disclose, that this information was circulated from the top down, to such an extent that the person the crap was being talked about got wind of it, and literally shed tears in my presence over because they didn't understand how people who had never met them could be so blatantly hateful and eager to jump on a bandwagon they didn't understand.
The player who started these rumors still plays here today- I have interacted with them IC at length, spoken with them OOC, and while I verbally disagreed with their take on things, I never treated them differently in-game because of it. In fact, we literally changed the face of the server together by working together IC.
This player was an individual who was hurting. They didn't set out to be a jerk for no reason and hurt someone else (who was also deeply hurting). They were hurt, they lashed out, and that lash spread and got infected and made it so that someone who is more important to me than all of you could no longer bring themselves to think about playing on the server without being upset.
So they don't.
This happens regularly. The initial lash goes out, it spreads, and by the time it comes back to look back on history and figure out where things might have gone/been wrong, people are so convinced that nothing is wrong and that everyone got everything they deserved, that there is no fixing the situation, and people who have literally been a first point of contact for this server, spent hours contributing to its story, and spent untold effort trying to make it fun for other people, are all brushed under the rug over small offenses that get blown greatly out of proportion by people who are oversensitive and refuse to move on years later.
The ugly side of this server is that it takes friends that should all be able to play together, puts them in with cliques outside their own, and then picks sides when one clique points a finger at the other- and it never looks back at what was lost. There is no room for discussion that the way things were handled could have been handled better. There is no real interest, in my repeated experience, in trying to re-incorporate these people, who aren't bad people, just like you or me, back into the experience, to make friends. There is only interest in preventing the fallout from their removal, and maintaining a calm quiet until the people that remember them are gone or no longer care.
I remember, and I care. I still play here. Everyone- please look inside yourself and look for a little forgiveness. There are those of you I still play with who still talk trash to this day about other people I enjoy playing with/have enjoyed playing with. There's actually a lot of you. This problem is the single biggest deterrent I have to logging into Arelith, and you number over a dozen. Literally, more than a dozen of you that I love to play with have spoken crap about others I enjoy playing with. Some of you about each other, some of you about people I've never seen you interact with.
The next time you feel the need to spread toxicity, please take a breath, and try to figure out where the other person might be coming from or at in their life. Please consider that unless you've met the player you're playing with and know them extremely personally, you might be making it incredibly awkward for them as they try to find a diplomatic solution to change the subject without making you feel like a bad person for talking badly about other people who aren't around to defend themselves. Consider that you might not know the whole story about this person you're besmirching that you've never met, and that there is room for you to be wrong.
Staff or player, these are my findings, for better or for worse, after 5 years. I hope things get better, and I hope in another 5 years there is no Ugly section.