Change Speedy messengers; expand the idea
Posted: Tue Aug 13, 2019 8:45 pm
I'd like to see speedy messengers changed, along with goblin messengers, to be things that a little more grounded in reality.
Goblin messengers and speedy messengers while being ancient fixtures are kind of goofy. I'd like to see them replaced for each settlement with a local variant that only works within that settlement. Ie; a different courier service that only works in that city and will not send a goblin to the depths of hell.
The prices would remain largely the same but they become limited. This means sending long distance speedies to alert the whole world of something become difficult.
--
For long distance the service becomes more expensive and uses the illusion sending that is already used by one of the castle couriers.
These would largely operate like the original but would be in places like the Arcane Tower, the Arcanum, and other places you'd expect to find magi. It would cost more.
Lastly with the 'scarcity' it makes the illusion sending by players to have a little more oomf that makes those focuses have value.
Goblin messengers and speedy messengers while being ancient fixtures are kind of goofy. I'd like to see them replaced for each settlement with a local variant that only works within that settlement. Ie; a different courier service that only works in that city and will not send a goblin to the depths of hell.
The prices would remain largely the same but they become limited. This means sending long distance speedies to alert the whole world of something become difficult.
--
For long distance the service becomes more expensive and uses the illusion sending that is already used by one of the castle couriers.
These would largely operate like the original but would be in places like the Arcane Tower, the Arcanum, and other places you'd expect to find magi. It would cost more.
Lastly with the 'scarcity' it makes the illusion sending by players to have a little more oomf that makes those focuses have value.