Mundane Enchanting with the new Deity system
Posted: Fri Sep 06, 2019 5:23 am
Hey. I recently hit level 21 on a character of mine, which I planned from the beginning to make into a tier III dweomercrafter. When the time came I put an equal investment of 18 skill points in both craft armor and weapon, which was meant to pass the threshold necessary for each of the tiers and get me the right level. Thing is, the game never acknowledged I was one to begin with.
I tried to transition into other areas, relog, etc but eventually I found out what the culprit was. Despite my main god being War and K&I, the one I had been attuned to was actually H&H and Nature. I was just doing this to get some easier piety from guarding people, since I thought that's all the attunement system was meant to influence. The piety gain, and nothing else.
But it doesn't look like that's the case. If you're attuned to a deity, it has to be K&I. I haven't tested if the same applies if your main deity isn't K&I, but regardless I felt like bringing it up in case this was an oversight.
I tried to transition into other areas, relog, etc but eventually I found out what the culprit was. Despite my main god being War and K&I, the one I had been attuned to was actually H&H and Nature. I was just doing this to get some easier piety from guarding people, since I thought that's all the attunement system was meant to influence. The piety gain, and nothing else.
But it doesn't look like that's the case. If you're attuned to a deity, it has to be K&I. I haven't tested if the same applies if your main deity isn't K&I, but regardless I felt like bringing it up in case this was an oversight.