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Climbing/rope use

Posted: Wed Oct 09, 2019 10:12 pm
by Terminal_Templari
Let me preface that... I do understand what your intent was, to put in those 'rope use' and climbing challenges. You want to add some adversity and obstacles to the game which arent simple mechanics such as... hulk smash, or rogue open.

And maybe it's not working as designed, but my Hin (natural Str 4 and dex 6) cannot. beat. these. Buffed, skleened, aided by a paladin, blessed and everything under the sun we can think of, only lets me get to a 2 on the DC, and the target is 6.

So, not even reasonably close to beating this DC.

In a tabletop game if the DM said to me ' you cant get across' but everyone else does, and they can go about their merry way completing the writ, getting the reward while I'm left alone to go solo (which the admin team has stated that they would encourage people to team up instead as it fosters RP... and I agree with) AND everyone else feels guilty for going on ahead without me....

I would leave that game and never return.

This is about fostering fun, community, teamwork and yes... creating elements that go beyond hulk smash / rogue pick lock... but I think this game mechanic functions on a level far short of that goal.

Please remove these climbing skill checks, or permit the obstacle to be overcome by another means: Ie: Go around.

Re: Climbing/rope use

Posted: Wed Oct 09, 2019 10:47 pm
by Vylarah
I can confirm, as I was the paladin that did all of this buffing, I used just about any means I had to increase their chances on the rope, but it apparently did nothing, even when I used my own lasso to increase their chances, and my paladin had 30 STR at the time.

P.S. Laamasu Guardians are a little OP for a dungeon made for level 16-20 characters. They have +46 to hit, down to a minimum of +36... can fly between transitions, and run faster than you if you aren't using haste or are a monk. For creatures that aren't boss mobs, in a dungeon with an average AB of 25-26, they shouldn't be this strong.

Re: Climbing/rope use

Posted: Thu Oct 10, 2019 3:08 am
by Might-N-Magic
Strange. Maybe it's just this one dungeon that's the problem, since my Dex character often uses the lasso/climbing rope to help others up/down climbs without difficulty. Hrm.

Re: Climbing/rope use

Posted: Fri Oct 11, 2019 12:33 pm
by satan
I remember in grade school doing the rope climb. Some were just too weak or uncoordinated to make it.

Sounds like your hin should be rped as such.