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Path NPCs

Posted: Thu Feb 19, 2015 10:45 pm
by RedGiant
Simple suggestion. For some paths, these already exist. For those that don't; provide an NPC which allows you to take a path on an existing character. It would be additionally great if for some of these the path NPC would be duplicated in the underdark. (ie. a Sniper path NPC outside Myon and Andunor?)

I think this opens up roleplaying possibilities. "You want to really learn how to use a bow? Ah, well you best see the old elf out by Minmir." It also allows you to grow a character mid-stream if the roleplay takes them in that direction.

Re: Path NPCs

Posted: Wed Feb 25, 2015 6:42 pm
by Mithreas
I've considered this since implementing the concept of paths, but I'm not sure I want to see too many paths combined. So it may happen, but it's not on my list for the short term.