Make Bendir navigable / its own area for Exiles.

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Red Ropes
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Joined: Sun Feb 28, 2016 11:42 pm

Make Bendir navigable / its own area for Exiles.

Post by Red Ropes »

Currently if you get exiled from Bendir Dale it becomes very, very inconvenient to travel. This has always been the case.

Could the area that houses Burrowhome be reduced - or the roads around it be expanded into places that are not as dangerous / incredibly obtuse? Were it not for two - three places you could not navigate around at all (and most of those are trips that can take upwards of a real life 20-30 minutes).

No other settlement has this situation and being removed from the settlement should be at the same level of inconvenience as the others. It'd also probably help with lag if Burrowhome itself was just- self contained.

But either alternative paths, the breaking up of the settlement from the road, or changing exile in general to just being pariah would all work to help with the situation.
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Irongron
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Re: Make Bendir navigable / its own area for Exiles.

Post by Irongron »

This should definitely be fixed so it only bars people from within the village itself.

Approved.
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