New Spells for Shadowmage
Posted: Mon Nov 25, 2019 9:37 pm
Despite drawing from the Shadoweave, there are no unique magics. The only impact on spellcasting is a dc bump. Considering the class loses all Evocation, some unique spells would be nice. In general the class is an awesome concept, but has very little unique flavor for something so rich with lore. A few ideas:
-A spell to increase hide/ms for hours/CL
-A couple of direct dmg spells along dif spell levels (magic/neg energy dmg) within Necro or some other relevant spell school
-Shadow Daze (As the SD ability operates)
-EMD Stream (some bad*** shadows to summon on par w/ mummies or Vampires).
-Unique crowd control spells, maybe a twist on darkness that has a debuff to fort/reflex save like mind fog or something cool like that.
These are just general ideas, really seeing anything unique added to the class would be awesome. The class has so much potential just needs a little love. Even 1 or 2 unique spells would be really great!
-A spell to increase hide/ms for hours/CL
-A couple of direct dmg spells along dif spell levels (magic/neg energy dmg) within Necro or some other relevant spell school
-Shadow Daze (As the SD ability operates)
-EMD Stream (some bad*** shadows to summon on par w/ mummies or Vampires).
-Unique crowd control spells, maybe a twist on darkness that has a debuff to fort/reflex save like mind fog or something cool like that.
These are just general ideas, really seeing anything unique added to the class would be awesome. The class has so much potential just needs a little love. Even 1 or 2 unique spells would be really great!