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Spells not getting refreshed with reset

Posted: Fri Dec 13, 2019 4:03 pm
by theCountofMonteCristo
Logged on this morning, casted an extended Bulls Strength. Few moments later, server reset announced. Logged in after the reset to find my extended bulls strength already expended. Is this intentional? If so, please for the love of all that is holy revert this change.

Re: Spells not getting refreshed with reset

Posted: Sat Dec 14, 2019 12:16 am
by Imperatrix
Spells also remain expended when switching between servers, which is pretty debilitating.

Re: Spells not getting refreshed with reset

Posted: Sat Dec 14, 2019 1:06 am
by MissEvelyn
I'm pretty sure you're not meant to refresh your spells without resting. At least, that's how the game has always intended it.

Re: Spells not getting refreshed with reset

Posted: Sat Dec 14, 2019 2:52 am
by NauVaseline
I'd agree with MissEvelyn, if not for a decade of IC 'ley line' RP

Re: Spells not getting refreshed with reset

Posted: Sat Dec 14, 2019 8:17 am
by ActionReplay
This is how the game works and is intended.

As for switching servers we have ideas to make sure your current effects carries over and are reapplied (with the right duration), same with spellbooks.

Re: Spells not getting refreshed with reset

Posted: Sun Dec 15, 2019 1:22 am
by Kuma
this is horrible, can i just say. please put it back to how it was. logged in to find myself too rested to rest and out of spells after a full two days of not playing. from a purely user friendliness PoV it makes sense to switch back.

or, at least, put it back to how it was until you figure out the next stage of it, which is honestly just peak arelith.

Re: Spells not getting refreshed with reset

Posted: Sun Dec 15, 2019 6:12 am
by Aelryn Bloodmoon
IIRC, this is an unfortunate side-effect of the fact that if the way this works is changed to no longer work this way, people who transition back and forth from one server to the other will regain all their spells without resting.

Because cities and planes and surface are interchangeable in so many places, quite a few of them not all that far from a server transition and a spawn loop, this would result in players going these places automatically getting a spell refresh every time. This is in the best case, unintentional scenario, and could just as easily devolve further into people running cross-server xp-grinds with casters who never have to worry about resting again, or people logging out before they die and waiting for a server reset to log back in with fresh spells/abilities etc.

I understand the sentiment behind wanting it changed, but I've seen these things done on servers that don't maintain your state between resets, in much smaller player populations, and I think the opportunity to do it on server transfer is a much more frequent opportunity than the reset button. I think it's a really bad idea -in execution, not conceptually- that will introduce a whole host of new complications to the already fraught path of PvP.


Edit:
ActionReplay wrote: Sat Dec 14, 2019 8:17 am This is how the game works and is intended. As for switching servers we have ideas to make sure your current effects carries over and are reapplied (with the right duration), same with spellbooks.
Oooh, goodie!

Re: Spells not getting refreshed with reset

Posted: Sun Dec 15, 2019 11:01 am
by NauVaseline
ActionReplay wrote: Sat Dec 14, 2019 8:17 am This is how the game works and is intended.

As for switching servers we have ideas to make sure your current effects carries over and are reapplied (with the right duration), same with spellbooks.
Does this include having spellslots disappear because your casting stat was boosted by a spell rather than items?

Re: Spells not getting refreshed with reset

Posted: Sun Dec 15, 2019 1:30 pm
by HoneyMead
As someone who relies upon summons this recent change is awful as on reset we lose our summons and have no way to get them back if we are deep in a dungeon.... Honestly it's kinda a pain in the arse and not at all fair to have summons stripped with all their buffs

I'm simply not sure how this is at all fair considering every other class in the game can perform their tasks with out the necessity of summons.

Re: Spells not getting refreshed with reset

Posted: Sun Dec 15, 2019 5:02 pm
by Beard Master Flex
Figured this change was a bug. Pretty debilitating when RL calls you away in the middle of a dungeon and you get back days later only to have zero spells and log in surrounded by monsters.

Considering we've had a decade+ of this not ruining the game I'd strongly prefer it put back to the way it was.

Re: Spells not getting refreshed with reset

Posted: Sun Dec 15, 2019 6:26 pm
by NauVaseline
Beard Master Flex wrote: Sun Dec 15, 2019 5:02 pm Figured this change was a bug. Pretty debilitating when RL calls you away in the middle of a dungeon and you get back days later only to have zero spells and log in surrounded by monsters.

Considering we've had a decade+ of this not ruining the game I'd strongly prefer it put back to the way it was.
+1

Re: Spells not getting refreshed with reset

Posted: Sun Dec 15, 2019 8:45 pm
by Wuthering
When a reset is called and you're a spellcaster you really have to make a point of resting and -saving or just getting the heck out if you're able. Even then there can be weirdness unfortunately where you had a full spellbook but it didn't carry over.

The one change I might like to see is if DMs would be more agreeable to porting you out of a difficult dungeon when they call a reset and you know you can't rest and will likely die when you come back. It's one thing if you log out when below, that's on you, but a reset is something that's out of a player's control.

Re: Spells not getting refreshed with reset

Posted: Sun Dec 15, 2019 8:52 pm
by RedGiant
As for "this is how the game was intended to be played"...

I don't think server transitions were envisioned in the original game, nor was it envisioned that the game would be handed to a third company to update fifteen years into the future, causing a host of compatibility issues and frequent crashes. I am with the masses that plead please reenable the QoL update, at least until you get this spell effect copy idea worked out.

In addition, since the latest build, I am getting frequent bad handshakes when processing said server transitions and the all new-to-me botched cryptographic fails. Whatever system you come up with hopefully take in mind these drops? Till then, please please err on the side of QoL.

Re: Spells not getting refreshed with reset

Posted: Tue Dec 17, 2019 1:34 am
by Spyre
RedGiant wrote: Sun Dec 15, 2019 8:52 pm As for "this is how the game was intended to be played"...

I don't think server transitions were envisioned in the original game, nor was it envisioned that the game would be handed to a third company to update fifteen years into the future, causing a host of compatibility issues and frequent crashes. I am with the masses that plead please reenable the QoL update, at least until you get this spell effect copy idea worked out.

In addition, since the latest build, I am getting frequent bad handshakes when processing said server transitions and the all new-to-me botched cryptographic fails. Whatever system you come up with hopefully take in mind these drops? Till then, please please err on the side of QoL.
Updating to the latest hotfix fixes these handshake errors.

Re: Spells not getting refreshed with reset

Posted: Tue Dec 17, 2019 1:50 am
by RedGiant
I thought he was retired! Thanks Spyre!

Re: Spells not getting refreshed with reset

Posted: Tue Dec 17, 2019 2:48 am
by Spyre
RedGiant wrote: Tue Dec 17, 2019 1:50 am I thought he was retired! Thanks Spyre!
I am. Just a browse while I was being asked a question.

Re: Spells not getting refreshed with reset

Posted: Wed Dec 18, 2019 10:23 am
by WJLIII3
NauVaseline wrote: Sun Dec 15, 2019 11:01 am
ActionReplay wrote: Sat Dec 14, 2019 8:17 am This is how the game works and is intended.

As for switching servers we have ideas to make sure your current effects carries over and are reapplied (with the right duration), same with spellbooks.
Does this include having spellslots disappear because your casting stat was boosted by a spell rather than items?
As far as I know, there's no way to get usable spellslots from spells, anyway? You can cast them, buyt new slots are "already expended" until you rest, and then resting shuts off the spell

Re: Spells not getting refreshed with reset

Posted: Wed Dec 18, 2019 10:38 am
by ReverentBlade
This shouldn't be a thing -until- our spells carry over properly. Some of the server swaps are hostile areas next to hostile areas and resting on the other side isn't always an option.

Re: Spells not getting refreshed with reset

Posted: Wed Dec 18, 2019 7:22 pm
by WJLIII3
Also wizard, healers, some druids, etc, generally rely on their summons to survive. You need to have a summon spell prepared, and your buffs active, when logging into a hostile area, or you might be in great danger. If you could carry your summon from Cordor Farmlands to the Swamp, that would be great, but instead the game strips the summon away from you, because of the server's design. Little unfair to not refund the spells you used, since its a very OOC and not lore-appropriate reason you lose them.

Re: Spells not getting refreshed with reset

Posted: Thu Dec 19, 2019 4:00 am
by RedGiant
The Cryptographic error I was getting between Cities and Surface seems resolved, but still getting it between Shores and Surface for sure.