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Assassination Quests Bugged?

Posted: Sat Jan 04, 2020 6:22 am
by msterswrdsmn
Regarding the system currently as it is; the "last known location" segment doesn't seem to work. Like, at all. I have no idea how i'd go about completing this other than blindly running around areas around the server, as none of the information given gives any context as to where the npc in question may be.

Is this intentional? Unless i'm OOCly supposed to know how to decipher the area ID in the yellow text in the combat log?

I have no way of double checking this, as sleep-deprieved me thought it was a good idea to cancel the request as a means of trying to fix it, forgetting theres a 19 hour cooldown in between.

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Re: Assassination Quests Bugged?

Posted: Sat Jan 04, 2020 7:19 am
by Artenides
Nope, this is a bug. And you just solved what was wrong with the locations. :D Thanks for reporting, a fix is on its way!

Re: Assassination Quests Bugged?

Posted: Sat Jan 04, 2020 11:06 am
by msterswrdsmn
Glad to have been able to help!

The Clippers belt can also be sold to npc merchants. Not sure if this is intentional as well.

Re: Assassination Quests Bugged?

Posted: Sat Jan 04, 2020 12:54 pm
by Artenides
Also not intentional. Fixing that, too.

Re: Assassination Quests Bugged?

Posted: Sun Jan 05, 2020 5:56 pm
by Skullduggery
Felt appropriate to continue the potential Assassin Bugs here rather than make a new thread.

I received a quest, but it doesn't appear that this map exists at all. Is the last known location named incorrectly, or are there new areas to be introduced in later patches and the quest(s) isn't supposed to be in yet?

Additionally, this quest was given to a Surfacer character (pirate, if that matters). Is that also intentional?

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Re: Assassination Quests Bugged?

Posted: Sun Jan 05, 2020 6:06 pm
by Artenides
All locations that come up are existing locations. I added a widget for DMs, they can manage the list of possible assassination locations for surfacers and underdarkers, so they wouldn't be able to add an area to the list that is not in the module yet.

If you don't like an assassination location you can simply abandon the quest and take a new one when the cooldown ends.

Re: Assassination Quests Bugged?

Posted: Sun Jan 05, 2020 6:41 pm
by Dr. B
I've done two so far and they were both in the exact location: Underdark (Upper) Crystal Path. Maybe this was a coincidence?

Also, I heard the areas were randomly chosen. Can it be literally any area in the module, or does it choose from a constrained list of areas?

Re: Assassination Quests Bugged?

Posted: Sun Jan 05, 2020 7:21 pm
by Artenides
It is a constrained list of areas. There are two lists, one for underdarkers and one for surfacers. DMs have the power to change this list so assassins wouldn't be sent to the same locations over and over and over. :)

Re: Assassination Quests Bugged?

Posted: Mon Jan 06, 2020 5:44 pm
by Dr. B
I just took my third assassination contract and it is, once again, on the Crystal Path, like the first two.

Also, it would be nice to add a dialogue option to the conversation to accept or not accept the contract.

Re: Assassination Quests Bugged?

Posted: Mon Jan 06, 2020 6:06 pm
by Skullduggery
Dr. B wrote: Mon Jan 06, 2020 5:44 pm I just took my third assassination contract and it is, once again, on the Crystal Path, like the first two.

Also, it would be nice to add a dialogue option to the conversation to accept or not accept the contract.
Similar thing happening to a friend. They abandoned a contract because it wasn't in a place they knew. Picked up a new one. Same place.

Meanwhile, I got my second contract in a location that simply says "Cave".

It's a complete waste of a two or more days if the locations aren't reliably cycling, or places that people would reasonably be able to locate.

Seconding the suggestion to accept, or generate a new contract.

Re: Assassination Quests Bugged?

Posted: Tue Jan 07, 2020 1:01 am
by Twily
There is actually a map called "Cave".

It's not the fault of the quest on that one, but rather the arena name; it should probably be changed.

Search around the Brogendenstein area, you'll eventually find it.
That's all I'll say though.

Re: Assassination Quests Bugged?

Posted: Tue Jan 07, 2020 6:04 am
by Artenides
There is another area with that name, not far from Andunor. If you are an underdarker, that's where possibly you should go!

Re: Assassination Quests Bugged?

Posted: Tue Jan 07, 2020 7:24 pm
by Skullduggery
Artenides wrote: Tue Jan 07, 2020 6:04 am There is another area with that name, not far from Andunor. If you are an underdarker, that's where possibly you should go!
I'm not, as mentioned before. My character is a sufacer (a pirate, if that matters).

Do pirates receive Underdarker quests? Considering I got Underdark (Upper) The Untended Pit before, I'm inclined to think that's the case.

Re: Assassination Quests Bugged?

Posted: Tue Jan 07, 2020 9:34 pm
by Artenides
Ah sorry. So as Twilly mentioned, if you are a surfacer that cave is probably around Brog.

Please allow me some time to have a look at this issue. At this point only DMs have control over the locations, but it seems I may need to extend the toolset I gave them.