C&P poor performance past 21:00 GMT+0
Posted: Mon Mar 23, 2020 10:34 pm
C&P seems to be consistently experiencing performance problems around time past 21:00 GMT+0, where population goes over 70 or 80 people.
Basically, lag, lag spikes, delays between click and action, constant short range teleportin and rubber banding, which affects both enemies and player, to the point where it is barely playable.
It went ahead and crashed right now.
Basically, lag, lag spikes, delays between click and action, constant short range teleportin and rubber banding, which affects both enemies and player, to the point where it is barely playable.
It went ahead and crashed right now.