New Weapons VFX and Weapon Types for Blade Thirst

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Algol
Posts: 190
Joined: Sat Dec 28, 2019 2:40 pm

New Weapons VFX and Weapon Types for Blade Thirst

Post by Algol »

The new weapons are awesome! Thank you for the all the work you have put in for them. But there are a few small details about them that bug me! I tested these on the live server from vendor bought stuff so, couldn't include the monk ones. But I know Naginata VFX doesn't properly align with the blade it self!

Falchion - VFX is fine in my opnion but can't cast blade thirst on it.

Heavy Pick- Can't cast Blade Thirst on it, the VFX looks rather odd on it, especially on 1 sided models.

Image

War Mace- VFX is fine but can't cast blade thirst on it.

Light Pick - Can't cast Blade Thirst on it, VFX has strange particle effects

Image

Maul - VFX is fine but can't cast Blade Thirst on it

Great Club- VFX is Fine but can't cast Blade Thirst on it.
CookieMonster
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Location: England

Re: New Weapons VFX and Weapon Types for Blade Thirst

Post by CookieMonster »

Blade Thirst needs to be cast on a slashing weapon. The Picks are piercing I believe and the Mauls, Maces and Clubs are bludge.
DM Spyre wrote:Someone has watched too much Dragonball Super.
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Algol
Posts: 190
Joined: Sat Dec 28, 2019 2:40 pm

Re: New Weapons VFX and Weapon Types for Blade Thirst

Post by Algol »

Blade Thirst has been changed in Arelith and can be cast on any type of melee weapon.
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