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New Classes

Posted: Wed Apr 08, 2020 11:57 pm
by a shrouded figure
Let me start this short post with:

I LOVE all the passion and incredible work going into developing the server we all love so much. You guys are amazing.

However, it feels like (with some exceptions) we’ve just added 4 somewhat watered down classes that are mechanically pigeon holed. I wonder if before adding more classes the team would consider fully fleshing out the new classes, as well as fixing the old ones. I know quite a few of us would love to see shapeshifters fixed, along with some work on earthkin defenders, maybe tribal barbarians, and other classes. Maybe even making the path’d classes into full classes?

I’ll end the post as I started, you all are amazing and wonderful and I really want to thank you for your hard work. Just my feedback.

Re: New Classes

Posted: Wed Apr 08, 2020 11:59 pm
by Xerah
That makes a lot of sense to do it that why when you have paid developers. That’s not what’s here so people do things as they are interested in them.

Re: New Classes

Posted: Thu Apr 09, 2020 12:18 am
by a shrouded figure
Xerah wrote: Wed Apr 08, 2020 11:59 pm That makes a lot of sense to do it that why when you have paid developers. That’s not what’s here so people do things as they are interested in them.
I do 100% understand that. It really is the passion of the volunteer devs that move this place forward.

Re: New Classes

Posted: Thu Apr 09, 2020 1:03 am
by Spyre
Also most path classes are stuck as paths because they cannot be turned into full classes until Beamdog unlocks some hard coding.