A few minor tweaks!
Posted: Wed Sep 17, 2014 10:29 am
Just a few things I was thinking about that might be cool and easy to implement (hopefully).
[*]Make it possible to draw water into a flask from wells/drinking spots, providing a ten stack of water.
[*]Make your hood colours tied to your cloak colours rather than your armour. If you have no cloak, default it to armour.
[*]Make quarterstaff and staff customisations the same. If a wizard wants to hold a stick, so be it, if a druid wants to hold a staff topped with a gem, go for it, without having to give up spell slots/master staves/etc.
[*]In the same vein as above, make it so each three distinct types of armour have the same customisation. For example, heavy armour has a few sub-types. The 4/4 armour for example doesn't have the same torso customisations as full plate. Since haks are a distinct no, having all light (and no armour), medium, and heavy armours simply have three types instead would be awesome, if possible. Since it should still be somewhat~ realistic, just clump all the heavy armour sub-types into simply 'heavy armour', all the medium armour sub-types into 'medium' and all the light and no armour subtypes into 'light'.
No idea if any of these are actually possible or quick to do, but hey. You never know until you ask.
[*]Make it possible to draw water into a flask from wells/drinking spots, providing a ten stack of water.
[*]Make your hood colours tied to your cloak colours rather than your armour. If you have no cloak, default it to armour.
[*]Make quarterstaff and staff customisations the same. If a wizard wants to hold a stick, so be it, if a druid wants to hold a staff topped with a gem, go for it, without having to give up spell slots/master staves/etc.
[*]In the same vein as above, make it so each three distinct types of armour have the same customisation. For example, heavy armour has a few sub-types. The 4/4 armour for example doesn't have the same torso customisations as full plate. Since haks are a distinct no, having all light (and no armour), medium, and heavy armours simply have three types instead would be awesome, if possible. Since it should still be somewhat~ realistic, just clump all the heavy armour sub-types into simply 'heavy armour', all the medium armour sub-types into 'medium' and all the light and no armour subtypes into 'light'.
No idea if any of these are actually possible or quick to do, but hey. You never know until you ask.