Wonky UD guard hostility
Posted: Tue May 19, 2020 11:31 am
Description of Bug Experienced:
Yesterday I began taking advantage of the "monster selling" element of the slave system on my Orog toon (great system btw).
I then got myself a nice Stink beetle from the UD sewers and proceeded to sell it and wander back to the west wheel to continue my Orog based exploits.
It was at this point I realised that EVERY guard NPC in the UD was now hostile and intent to murder me.
I've waited a day before playing again with the hope that this'll be fixed after a reset however having just logged on post reset they're still intent on murdering my toon.
Steps to reproduce the Bug:
Sell a lasso'd monster slave at the slave pits, encounter guard.
Expected Result:
No hostility or immediate murder.
Actual Result:
Hostile guards intent on immediate murder.
Additional Information/Notes
Player Name: one day remains
Toon Name: " Bólgor"
Any help with this would be appreciated as this level 6 toon is currently sat in a corner, blocked in by guards, and completely unplayable without immediate and repetitive death.
Yesterday I began taking advantage of the "monster selling" element of the slave system on my Orog toon (great system btw).
I then got myself a nice Stink beetle from the UD sewers and proceeded to sell it and wander back to the west wheel to continue my Orog based exploits.
It was at this point I realised that EVERY guard NPC in the UD was now hostile and intent to murder me.
I've waited a day before playing again with the hope that this'll be fixed after a reset however having just logged on post reset they're still intent on murdering my toon.
Steps to reproduce the Bug:
Sell a lasso'd monster slave at the slave pits, encounter guard.
Expected Result:
No hostility or immediate murder.
Actual Result:
Hostile guards intent on immediate murder.
Additional Information/Notes
Player Name: one day remains
Toon Name: " Bólgor"
Any help with this would be appreciated as this level 6 toon is currently sat in a corner, blocked in by guards, and completely unplayable without immediate and repetitive death.